We recently talked about how Resident Evil Village sometimes struggles to remain consistently scary and balance its action and horror elements, but it seems that the divide between Village‘s combat and survival horror elements was even more pronounced in the earlier days of the game’s development.
In a new video called The Making of Resident Evil Village: The Internal Struggle, Qa Manager Shutaro Kobayashi reveals that his early reaction to the game was…not great.
“I remember having a really strong negative reaction,” Kobayashi says of his time with one of Village‘s later builds. “The game’s content was completely divorced from what the development team had thought they had made.”
Ouch. So what was the problem that drew such blunt criticism? According to Kobayashi, the testers felt that the game’s combat wasn’t gelling with the rest of the experience. He says that there were...
In a new video called The Making of Resident Evil Village: The Internal Struggle, Qa Manager Shutaro Kobayashi reveals that his early reaction to the game was…not great.
“I remember having a really strong negative reaction,” Kobayashi says of his time with one of Village‘s later builds. “The game’s content was completely divorced from what the development team had thought they had made.”
Ouch. So what was the problem that drew such blunt criticism? According to Kobayashi, the testers felt that the game’s combat wasn’t gelling with the rest of the experience. He says that there were...
- 5/21/2021
- by Matthew Byrd
- Den of Geek
Ethan Winters can’t catch a break. After surviving the horrors of Baker Ranch in Resident Evil 7, it seemed like the everyman hero would finally get to go back to his normal life. But when seasoned zombie killer Chris Redfield shows up at his door with a new mission, Ethan is suddenly thrust back into the nightmare.
In Resident Evil Village, Ethan is dropped into a haunted European village, where he’ll have to survive a gauntlet of monsters, including werewolves and witches. Then there’s Lady Alcina Dimitrescu, the giant vampire villain who has taken the fandom by storm since she was first revealed.
Here’s what you need to know about the new game’s most interesting baddie:
Taller Than the Tallest Human
Before Resident Evil developer Capcom revealed her name, the villain was referred to as “Tall Vampire Lady” on social media, and for good reason: she...
In Resident Evil Village, Ethan is dropped into a haunted European village, where he’ll have to survive a gauntlet of monsters, including werewolves and witches. Then there’s Lady Alcina Dimitrescu, the giant vampire villain who has taken the fandom by storm since she was first revealed.
Here’s what you need to know about the new game’s most interesting baddie:
Taller Than the Tallest Human
Before Resident Evil developer Capcom revealed her name, the villain was referred to as “Tall Vampire Lady” on social media, and for good reason: she...
- 5/6/2021
- by John Saavedra
- Den of Geek
As a spectacular reimagining of what had otherwise become an incredibly formulaic series, Capcom achieved exactly what it set out to do with Resident Evil 7. The developer’s decision to hit the reset button, so to speak, following the poorly-received RE6, was a move welcomed by all, and while Ethan Winters’ danger-fraught escape from the clutches of Jack Baker and his equally deranged family represents one of the best installments (both in terms of gameplay and narrative) to date, one sorely-missed element from the reboot was scope.
It’s hardly surprising that Capcom opted to maintain realistic ambitions for its first game to utilize the Re Engine, but three years and two remakes later, it seems as if Resident Evil Village truly is intended to be a culmination of all it has learned in that relatively short timeframe.
Nowhere has that been made more evident than recent comments provided by...
It’s hardly surprising that Capcom opted to maintain realistic ambitions for its first game to utilize the Re Engine, but three years and two remakes later, it seems as if Resident Evil Village truly is intended to be a culmination of all it has learned in that relatively short timeframe.
Nowhere has that been made more evident than recent comments provided by...
- 9/25/2020
- by Joe Pring
- We Got This Covered
A couple of weeks ago, Capcom delivered a pretty fascinating trailer for Resident Evil Village. The trailer told an old folk tale in a gothic design that had foreshadowing written all over it. Today, Resident Evil Village Director Morimasa Sato, Art Director Tomonori Takano, and Producer Peter Fabiano have pulled back the curtain to explain […]
The post Capcom Welcomes You to the Village in New ‘Resident Evil’ – Developer Insights Video appeared first on Cinelinx | Movies. Games. Geek Culture..
The post Capcom Welcomes You to the Village in New ‘Resident Evil’ – Developer Insights Video appeared first on Cinelinx | Movies. Games. Geek Culture..
- 9/25/2020
- by Matt Malliaros
- Cinelinx
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