It seems like mass layoffs aren’t the only trend in the current gaming landscape. In the last couple of years, we’ve seen more and more games come out in early access. This is an attempt by the developers to test a product and develop a fanbase before the game officially releases in a complete state. However, this model has led to some questionable ethics, with developers selling unfished games.
Still, the early access model has proven to be a major success for many popular titles such as Dead Cell, Baldur’s Gate 3, and Darkest Dungeon. Recently, Moon Studios came under fire after players reported performance issues in their latest title, No Rest for the Wicked, which debuted in early access. However, the studio’s CEO has talked about the usefulness of the early access model and believes that even popular classics such as Dark Souls could’ve benefitted from it.
Still, the early access model has proven to be a major success for many popular titles such as Dead Cell, Baldur’s Gate 3, and Darkest Dungeon. Recently, Moon Studios came under fire after players reported performance issues in their latest title, No Rest for the Wicked, which debuted in early access. However, the studio’s CEO has talked about the usefulness of the early access model and believes that even popular classics such as Dark Souls could’ve benefitted from it.
- 5/12/2024
- by Dhruv Bhatnagar
- FandomWire
Elden Ring is the pinnacle of Soulslike video games and Kai Cenat made it his mission to play the full game on his live stream. The American YouTuber is committed and proved it by changing the interior design of his room to match the vibe.
It is quite amusing to see streamers take it to the extreme to keep their audience entertained. Cenat is a man of the people and will do everything in his power to push through FromSoftware’s most successful video game yet.
Elden Ring Is the Latest Motif of Kai Cenat’s Studio Setup
Elden Ring is next on the list for the American YouTuber.
Some entertainers always go above and beyond for their community and the energy is always matched with the theme of the room. Cenat went all in and redesigned his studio with items inspired by the video game, which set up the mood and atmosphere well.
It is quite amusing to see streamers take it to the extreme to keep their audience entertained. Cenat is a man of the people and will do everything in his power to push through FromSoftware’s most successful video game yet.
Elden Ring Is the Latest Motif of Kai Cenat’s Studio Setup
Elden Ring is next on the list for the American YouTuber.
Some entertainers always go above and beyond for their community and the energy is always matched with the theme of the room. Cenat went all in and redesigned his studio with items inspired by the video game, which set up the mood and atmosphere well.
- 5/12/2024
- by Rouvin Josef Quirimit
- FandomWire
In the vast plain landscape of the gaming industry, there are only a few directors who can deliver some real flavor to those who long for it, and one of them is Hidetaka Miyazaki, the president of FromSoftware and a renowned director known for his work in the Dark Fantasy genre of video games.
Hidetaka Miyazaki (via GameInformer)
Except for the insane level of difficulty that is often found in his creations, what makes fans patiently wait for his next release is the well-curated storylines. Additionally, there has been a running debate about which game of his is truly able to capture the idea the director planned to go after, and the answer to this by Miyazaki himself is sure to get on the nerves of every Xbox and PC player.
“I Did It My Way” – Hidetaka Miyazaki And His Favourite Game, Bloodborne Miyazaki’s favorite craft is a title...
Hidetaka Miyazaki (via GameInformer)
Except for the insane level of difficulty that is often found in his creations, what makes fans patiently wait for his next release is the well-curated storylines. Additionally, there has been a running debate about which game of his is truly able to capture the idea the director planned to go after, and the answer to this by Miyazaki himself is sure to get on the nerves of every Xbox and PC player.
“I Did It My Way” – Hidetaka Miyazaki And His Favourite Game, Bloodborne Miyazaki’s favorite craft is a title...
- 5/11/2024
- by Aaditya Chugh
- FandomWire
While it is considered to be a major success, one of the flaws of Hidetaka Miyazaki’s Elden Ring is how a new theory surfaces every single day within the community, often even invalidating everything you have experienced in the game so far. Something similar has happened once again, as recent speculation makes you wonder if anything’s even real anymore
Players of FromSoftware have a habit of theorizing anything and everything
As players would already know, The Erdtree is the home to the Elden Beast as well as Queen Marika, also recognized as Radagon, her alter-identity. It is also the end destination of our tarnished character’s journey to eventually becoming the Elden lord in the game. However, the aforementioned theory takes it a step further by stating how this isn’t the real erdtree, to begin with.
Nothing’s Real Anymore; Did the Player Experience A Fake Erdtree In Elden Ring?...
Players of FromSoftware have a habit of theorizing anything and everything
As players would already know, The Erdtree is the home to the Elden Beast as well as Queen Marika, also recognized as Radagon, her alter-identity. It is also the end destination of our tarnished character’s journey to eventually becoming the Elden lord in the game. However, the aforementioned theory takes it a step further by stating how this isn’t the real erdtree, to begin with.
Nothing’s Real Anymore; Did the Player Experience A Fake Erdtree In Elden Ring?...
- 5/11/2024
- by Aaditya Chugh
- FandomWire
Hidetaka Miyazaki is a man surrounded by mystery and no one in the whole wide world ever knows what his brilliant mind might be up to next, that is, unless he announces his upcoming project himself. The renowned director has also managed to climb the ladder of fame by giving many interviews over the years. However, reading a recent transcript might disappoint you at first, but leaves a sliver of hope.
Hidetaka Miyazaki (via GameInformer)
The man behind Elden Ring, which also happens to be Game of the Year 2022 and FromSoftware’s best-selling IP yet, has unfortunately disclosed how the upcoming Shadow of the Erdtree Dlc will be the only extension of content players will be getting. While this is sad news for many, it also opens up his timeline to finally work on some projects fans have been longing for, like Dark Souls 4.
Why It Is About Time Hidetaka...
Hidetaka Miyazaki (via GameInformer)
The man behind Elden Ring, which also happens to be Game of the Year 2022 and FromSoftware’s best-selling IP yet, has unfortunately disclosed how the upcoming Shadow of the Erdtree Dlc will be the only extension of content players will be getting. While this is sad news for many, it also opens up his timeline to finally work on some projects fans have been longing for, like Dark Souls 4.
Why It Is About Time Hidetaka...
- 5/10/2024
- by Aaditya Chugh
- FandomWire
After making Sony back off from a major decision regarding Helldivers 2, the gaming community now finally knows about the power it holds when they decide to come together for once. While many would have thought the need to do the same would not be arising any time soon, it seems Microsoft has forced the hands of gamers, with players having a more positive way to protest this time around.
Helldivers 2 players celebrate the end of their battle with some creative compositions
Ever since the company announced how they had pulled the shutter on four beloved game studios, including Tango Gameworks, players have been barraging the Steam Storefront of the games made by them with reviews, in a fairly different manner than before.
Helldivers 2 All Over Again – Why Are Fans Reverse Review-Bombing Hi-Fi Rush On Steam?
As some would like to call the effort “Review-Hyping“, for the first time in the...
Helldivers 2 players celebrate the end of their battle with some creative compositions
Ever since the company announced how they had pulled the shutter on four beloved game studios, including Tango Gameworks, players have been barraging the Steam Storefront of the games made by them with reviews, in a fairly different manner than before.
Helldivers 2 All Over Again – Why Are Fans Reverse Review-Bombing Hi-Fi Rush On Steam?
As some would like to call the effort “Review-Hyping“, for the first time in the...
- 5/10/2024
- by Aaditya Chugh
- FandomWire
The different endings to Hidetaka Miyazaki’s Elden Ring are one of the many unique elements that make the title special in its own right. However, it might just pose a hurdle for the director to come through if he wishes to create a sequel to the game, something which is very likely to happen if all goes according to plan.
Hidetaka Miyazaki has a huge challenge waiting for him if he decides to make Elden Ring 2
There are many paths that the Elden Ring franchise could essentially travel down in the future, but the different conclusions of the storyline make it difficult for the director to choose one single post-ending scenario to focus on, leaving him with nothing but one decision to make.
What Will Hidetaka Miyazaki Have To Do To Make Elden Ring 2 Successful
Bearing in mind how it is impossible to explore the future of every different ending at once,...
Hidetaka Miyazaki has a huge challenge waiting for him if he decides to make Elden Ring 2
There are many paths that the Elden Ring franchise could essentially travel down in the future, but the different conclusions of the storyline make it difficult for the director to choose one single post-ending scenario to focus on, leaving him with nothing but one decision to make.
What Will Hidetaka Miyazaki Have To Do To Make Elden Ring 2 Successful
Bearing in mind how it is impossible to explore the future of every different ending at once,...
- 5/10/2024
- by Aaditya Chugh
- FandomWire
Sony’s choice to mandate a Psn (PlayStation Network) account for Helldivers 2 players on PC had sparked a significant backlash. Fans were extremely dissatisfied with this decision, leading to a sudden change in Steam reviews for the game to “mostly negative.” Besides, angry folks have begun demanding refunds on Steam, causing considerable worry at Sony and Arrowhead, including CEO Johan Pilestedt.
Thankfully, PlayStation couldn’t withstand the pressure from upset fans and recently announced the removal of the Psn account requirement. As the outrage began to settle, Pilestedt started engaging more with fans on social media and revealed one of his weaknesses.
Helldivers 2’s Johan Pilestedt Stays Humble, Fans Praise Him Pilestedt seems to prefer game development to being CEO, stating it’s not his strongest position.
Recently, as criticism of Helldivers 2 has increased, Johan Pilestedt has been actively engaging with fans on social media, listening to their complaints, and striving to find solutions.
Thankfully, PlayStation couldn’t withstand the pressure from upset fans and recently announced the removal of the Psn account requirement. As the outrage began to settle, Pilestedt started engaging more with fans on social media and revealed one of his weaknesses.
Helldivers 2’s Johan Pilestedt Stays Humble, Fans Praise Him Pilestedt seems to prefer game development to being CEO, stating it’s not his strongest position.
Recently, as criticism of Helldivers 2 has increased, Johan Pilestedt has been actively engaging with fans on social media, listening to their complaints, and striving to find solutions.
- 5/10/2024
- by Tunahan Karakis
- FandomWire
Bloodborne was a favorite amongst the fans of the Soulslike genre and the community is disappointed that PlayStation is giving them merchandise rather than a highly-requested remaster. It was a surprise for sure but not the good kind that will get the fans’ blood pumping.
The game launched exclusively on last-generation hardware and is in dire need of an upgrade. Many of the games that were released along with it received a major makeover through remasters or remakes but it seems like Sony is trolling the community and not in the fun way.
PlayStation Is Making Bloodborne Merchandise, Not a Remaster or a Sequel
Bloodborne fans are always losing and PlayStation could not care less.
Sony is more interested in selling merchandise inspired by the franchise than giving the gaming community something that could have benefitted them even more, a simple remaster or an upgraded version for current-generation machines or a PC port.
The game launched exclusively on last-generation hardware and is in dire need of an upgrade. Many of the games that were released along with it received a major makeover through remasters or remakes but it seems like Sony is trolling the community and not in the fun way.
PlayStation Is Making Bloodborne Merchandise, Not a Remaster or a Sequel
Bloodborne fans are always losing and PlayStation could not care less.
Sony is more interested in selling merchandise inspired by the franchise than giving the gaming community something that could have benefitted them even more, a simple remaster or an upgraded version for current-generation machines or a PC port.
- 5/9/2024
- by Rouvin Josef Quirimit
- FandomWire
The Last of Us is one of the few franchises that has made picking a PlayStation over Microsoft’s Xbox worth it in the last decade. The first installment of the series was released back in 2013, and since then has received a sequel as well as a live-action remake owing to its ever-growing popularity.
A still from The Last of Us: Part 2
The sequel to the game was received well by the audience, as it delivered a well-deserved continuation to the storyline every single fan had been waiting for ever since the first title came out. However, Neil Druckmann, the executive producer of the game, has revealed how the TLoU Part 2 had a much darker ending, which would easily make every player riot as it is what everybody wanted all along.
The Last of Us Part 2 – The Ending We Deserved But Never Got
The latest addition to the video game...
A still from The Last of Us: Part 2
The sequel to the game was received well by the audience, as it delivered a well-deserved continuation to the storyline every single fan had been waiting for ever since the first title came out. However, Neil Druckmann, the executive producer of the game, has revealed how the TLoU Part 2 had a much darker ending, which would easily make every player riot as it is what everybody wanted all along.
The Last of Us Part 2 – The Ending We Deserved But Never Got
The latest addition to the video game...
- 5/8/2024
- by Aaditya Chugh
- FandomWire
The mental well-being of Hidetaka Miyazaki, the renowned director of many successful titles, has been questioned over the years, speculating why exactly he gives his best effort just to deliver hell to the doorstep of anyone who dares to play his games. As it turns out, the answer to this had been hiding in plain sight all this time.
Hidetaka Miyazaki is known for creating hard games | Image via GameInformer
Miyazaki is also someone who appears in interviews quite frequently. This allows fans to get answers to some things that could not be covered through the conventional storylines of his video games. One such question he answered many years ago in a forgotten interview finally reveals why his games are so hard to conquer.
Hidetaka Miyazaki – Genius Behind Elden Ring Claims He Is A ‘Masochist’ Dark Souls is one of the toughest games gamers have ever come across
When the...
Hidetaka Miyazaki is known for creating hard games | Image via GameInformer
Miyazaki is also someone who appears in interviews quite frequently. This allows fans to get answers to some things that could not be covered through the conventional storylines of his video games. One such question he answered many years ago in a forgotten interview finally reveals why his games are so hard to conquer.
Hidetaka Miyazaki – Genius Behind Elden Ring Claims He Is A ‘Masochist’ Dark Souls is one of the toughest games gamers have ever come across
When the...
- 5/7/2024
- by Aaditya Chugh
- FandomWire
The gaming community has been celebrating ever since players were able to make Sony take back a major change they planned to introduce to Helldivers 2. While the victory is indeed a significant achievement, it seems the situation might get out of control soon as players realize they have a concrete way of pressuring a studio into fulfilling certain demands.
Players managed to make Sony back-off in regards to Helldivers 2
It was a struggle of three days and felt no less than a tragic play by William Shakespeare before the studio finally announced on May 6th that it would be backtracking on its announcement which was posted earlier. The means of getting here can be considered equally brutal bearing in mind how the players have.
How Players Will Be Soon Abusing A Power That They Never Once Had
PC has always been a common ground for people to discuss ever since...
Players managed to make Sony back-off in regards to Helldivers 2
It was a struggle of three days and felt no less than a tragic play by William Shakespeare before the studio finally announced on May 6th that it would be backtracking on its announcement which was posted earlier. The means of getting here can be considered equally brutal bearing in mind how the players have.
How Players Will Be Soon Abusing A Power That They Never Once Had
PC has always been a common ground for people to discuss ever since...
- 5/7/2024
- by Aaditya Chugh
- FandomWire
With the next generation of video games, things are more aligned with the open-world genre than a linear narrative. The upcoming Tomb Raider and Resident Evil games could share the same fate. Popular titles like Call of Duty took the liberty to experiment by stepping outside their traditional approach. It turns out fans are comfortable with the linear storyline unless they are playing Warzone.
Capcom’s franchise switched their gameplay from third-person perspective (Tpp) to first-person perspective (Fpp) in 2017 with Resident Evil 7, which was the first full-length game to use their in-house engine. None of the Tr games has done anything like that, nor has it explored open-world concepts before. However, Rise of the Tomb Raider could be considered a symbiosis between an open-world and linear narrative.
Tomb Raider Being Open-World Doesn’t Sit Well with Fans
Lara from Tomb Raider was originally going to be a character named Fletcher.
Capcom’s franchise switched their gameplay from third-person perspective (Tpp) to first-person perspective (Fpp) in 2017 with Resident Evil 7, which was the first full-length game to use their in-house engine. None of the Tr games has done anything like that, nor has it explored open-world concepts before. However, Rise of the Tomb Raider could be considered a symbiosis between an open-world and linear narrative.
Tomb Raider Being Open-World Doesn’t Sit Well with Fans
Lara from Tomb Raider was originally going to be a character named Fletcher.
- 5/7/2024
- by Anurag Batham
- FandomWire
Disgust is just one of the few words that comes across the mind when a player is witnessing certain elements of a game made by Hidetaka Miyazaki. While the renowned director is known for creating elegantly woven storylines for his games such as Elden Ring, there is a fan theory that haunts the dream of many players and will continue to do so till he finally decides to reveal the truth.
Elden Ring is a beautifully portrayed game by Hidetaka Miyazaki
Out of the many enemies, it is the Grafted Scion that players get to fight when they first begin their playthrough. However, their origins were never clearly explained to the player, and speculation about where they might originate from is one of the most nerve-wracking things ever.
What Are The Origins Of The Grafted Scions In Elden Ring
There is an extensive history suggested through the hints given in...
Elden Ring is a beautifully portrayed game by Hidetaka Miyazaki
Out of the many enemies, it is the Grafted Scion that players get to fight when they first begin their playthrough. However, their origins were never clearly explained to the player, and speculation about where they might originate from is one of the most nerve-wracking things ever.
What Are The Origins Of The Grafted Scions In Elden Ring
There is an extensive history suggested through the hints given in...
- 5/6/2024
- by Aaditya Chugh
- FandomWire
It should be easy to believe that Hidetaka Miyazaki is not going to let go of his best-selling franchise as easily as he did in the past with Bloodborne. However, this has also got many fans wondering what is the renowned director planning next, as he has revealed in an interview how Shadow of the Erdtree is going to be the first and final Dlc to Elden Ring.
Miyazaki reveals Shadow of the Erdtree will the only Dlc for Elden Ring | A still of the director via GameInformer
While much information has not been made available yet, it remains highly likely how averting from additional DLCs can mean that the gamers are possibly going to witness a trilogy, much like the Dark Souls trilogy, one of Miyazaki’s finest works yet.
Hidetaka Miyazaki Reveals There Will be No Additional Dlc To Elden Ring There will be no more Dlc after...
Miyazaki reveals Shadow of the Erdtree will the only Dlc for Elden Ring | A still of the director via GameInformer
While much information has not been made available yet, it remains highly likely how averting from additional DLCs can mean that the gamers are possibly going to witness a trilogy, much like the Dark Souls trilogy, one of Miyazaki’s finest works yet.
Hidetaka Miyazaki Reveals There Will be No Additional Dlc To Elden Ring There will be no more Dlc after...
- 5/4/2024
- by Aaditya Chugh
- FandomWire
Fans wondering if Lara Croft’s journey is finally over can rejoice once again as a recent leak suggests that a new title is on the production table again, with a twist this time around. The Tomb Raider video game series has been iconic, being one of the few franchises that feature a female protagonist, and it seems like the studio might just be planning to take the series a level ahead by stepping into the world of open-world genre.
A New Tomb Raider game might be in the works
For what it’s worth, it seems the developers are keen to follow in the footsteps of none other than Hidetaka Miyazaki, a renowned director who blasted his way into the world of open-world video games with the release of Elden Ring back in 2022.
What Do We Know About The Upcoming Tomb Raider Release So Far Lara Croft is coming...
A New Tomb Raider game might be in the works
For what it’s worth, it seems the developers are keen to follow in the footsteps of none other than Hidetaka Miyazaki, a renowned director who blasted his way into the world of open-world video games with the release of Elden Ring back in 2022.
What Do We Know About The Upcoming Tomb Raider Release So Far Lara Croft is coming...
- 5/4/2024
- by Aaditya Chugh
- FandomWire
Stellar Blade has had a lot of eyes on it, even before its release. It was swirling in numerous controversies, one of the biggest being around its character design, especially for the protagonist, Eve.
However, when the demo came out, the discourse shifted to talking about how polished it felt, especially for a studio whose expertise was in mobile gacha. The game’s state upon release only furthered this sentiment, and one passionate Redditor has seemingly had it with other studios.
Game Devs Should Be Ashamed, Says Stellar Blade Fan
Recent Aaa releases have been underwhelming, according to Op
One post from a disgruntled fan of Shift Up’s latest game has sparked numerous debates. The post talked about the lackluster releases from other bigger studios, compared to Shift Up.
Having just beaten the game, Op was astonished that a “random mobile game developer from Korea” was able to make something of this caliber,...
However, when the demo came out, the discourse shifted to talking about how polished it felt, especially for a studio whose expertise was in mobile gacha. The game’s state upon release only furthered this sentiment, and one passionate Redditor has seemingly had it with other studios.
Game Devs Should Be Ashamed, Says Stellar Blade Fan
Recent Aaa releases have been underwhelming, according to Op
One post from a disgruntled fan of Shift Up’s latest game has sparked numerous debates. The post talked about the lackluster releases from other bigger studios, compared to Shift Up.
Having just beaten the game, Op was astonished that a “random mobile game developer from Korea” was able to make something of this caliber,...
- 5/4/2024
- by Vibha Hegde
- FandomWire
Elden Ring puts forth a lot of mysteries for players to deduce in FromSoftware’s typical cryptic storytelling fashion, and the colossal Fire Giant, who has an eye in his torso for some reason, is one of these mysteries. The Surtr-inspired boss is apparently the last of the giants after the war against them, but beyond this, their lineage isn’t expanded on much.
However, the game also hints at a far more ancient and somehow even larger breed of giants, with their remnants scattered chillingly across the Mountaintops of the Giants. The lore doesn’t explain how they ended up there, and we’ll likely never get to fight them, even in Shadow of the Erdtree.
The Giants Were Of Unbelievably Massive Stature
Just the skull alone is bigger than the Fire Giant, so the entire body would be incomprehensible.
A player in the r/Eldenring subreddit recently posted...
However, the game also hints at a far more ancient and somehow even larger breed of giants, with their remnants scattered chillingly across the Mountaintops of the Giants. The lore doesn’t explain how they ended up there, and we’ll likely never get to fight them, even in Shadow of the Erdtree.
The Giants Were Of Unbelievably Massive Stature
Just the skull alone is bigger than the Fire Giant, so the entire body would be incomprehensible.
A player in the r/Eldenring subreddit recently posted...
- 5/3/2024
- by Viraaj Bhatnagar
- FandomWire
Xbox Game Pass is the most cost-efficient subscription service for gamers who play on PC and Xbox. The game library for the service keeps refreshing every month, which leads to new games joining the lineup and several leaving the service.
Recently, the popularity of Soulslike titles has shot up due to the success and popularity of Elden Ring. While no one does it quite like FromSoftware, the next title, which is rumored to be coming to Game Pass, will keep gamers occupied till Shadow of the Erdtree‘s release.
Lords of the Fallen Rumored to Come to Xbox Game Pass The Soulslike is rumored to coming to Xbox Game Pass.
Lords of the Fallen is a title that received generally favorable reviews from critics and mixed reviews from users, as per Metacritic. The game also received a massive update recently which added a new Roguelite mode to it, increasing replayability...
Recently, the popularity of Soulslike titles has shot up due to the success and popularity of Elden Ring. While no one does it quite like FromSoftware, the next title, which is rumored to be coming to Game Pass, will keep gamers occupied till Shadow of the Erdtree‘s release.
Lords of the Fallen Rumored to Come to Xbox Game Pass The Soulslike is rumored to coming to Xbox Game Pass.
Lords of the Fallen is a title that received generally favorable reviews from critics and mixed reviews from users, as per Metacritic. The game also received a massive update recently which added a new Roguelite mode to it, increasing replayability...
- 5/3/2024
- by Sparsh Jaimini
- FandomWire
The Elden Ring community has had a field day since its Shadow of the Erdtree Dlc was first announced last year. Likewise, players have often been proposing theories that would explain the events that took place in the main storyline and the ones that are going to happen in the coming extension, with one speculation even predicting how Messmer the Impaler is not the villain the players think he is.
Messmer in Shadow of the Erdtree
Not much is yet known about who the snake and flame-wielding Npc really is, but everything will finally be revealed to players when the Dlc comes out on 21st June, next month, and it might just bring the answer to how Queen Marika is related to the new character.
Messmer the Impaler – Friend or Foe?
The official gameplay trailer for the Dlc was released after much waiting on the 21st of February, giving us...
Messmer in Shadow of the Erdtree
Not much is yet known about who the snake and flame-wielding Npc really is, but everything will finally be revealed to players when the Dlc comes out on 21st June, next month, and it might just bring the answer to how Queen Marika is related to the new character.
Messmer the Impaler – Friend or Foe?
The official gameplay trailer for the Dlc was released after much waiting on the 21st of February, giving us...
- 5/3/2024
- by Aaditya Chugh
- FandomWire
May promises to be a great month for gaming, with the release of many highly anticipated titles. Hellblade 2 is about to launch on PC and Xbox Series S/X. The studio behind the game, Ninja Theory, has just confirmed a fantastic feature for PC users.
Not all games can accommodate this kind of addition; titles such as Elden Ring are not compatible. Part of the studio’s social media campaign, (where they will reveal one aspect of the game every day until it is released), has showcased a feature many were questioning, and thankfully it’s now confirmed.
Hellblade 2 Is Preparing for Its Big Debut by Hyping Players Even More Hellblade 2 will have ultrawide resolution not like Elden Ring.
After many years in development and even after the acquisition by Microsoft, Ninja Theory is finally about to launch the long-awaited Hellblade 2, the sequel to the highly praised title of 2017. The...
Not all games can accommodate this kind of addition; titles such as Elden Ring are not compatible. Part of the studio’s social media campaign, (where they will reveal one aspect of the game every day until it is released), has showcased a feature many were questioning, and thankfully it’s now confirmed.
Hellblade 2 Is Preparing for Its Big Debut by Hyping Players Even More Hellblade 2 will have ultrawide resolution not like Elden Ring.
After many years in development and even after the acquisition by Microsoft, Ninja Theory is finally about to launch the long-awaited Hellblade 2, the sequel to the highly praised title of 2017. The...
- 5/3/2024
- by Lucas Lapetina
- FandomWire
Japanese designer and writer Hidetaka Miyazaki has created many Soulslike games as the director of FromSoftware. With his last Soulslike game, Elden Ring, Miyazaki once again proved why he is known as a legend in the gaming community. 2022’s Elden Ring was a massive success and Miyazaki decided to take things to the next level with a Dlc called Shadow of the Erdtree.
Elden Ring
With the announcement of this Dlc, fans were wondering if Elden Ring would continue to get updates in the future. However, Miyazaki has now made it clear that this will be the first and last Dlc for Elden Ring. This news may upset a lot of fans but in a way, this is a positive thing as it will allow Miyazaki to work on new games. In the past, he has explained that FromSoftware follows this philosophy where they learn from their games and improve them in fresh series.
Elden Ring
With the announcement of this Dlc, fans were wondering if Elden Ring would continue to get updates in the future. However, Miyazaki has now made it clear that this will be the first and last Dlc for Elden Ring. This news may upset a lot of fans but in a way, this is a positive thing as it will allow Miyazaki to work on new games. In the past, he has explained that FromSoftware follows this philosophy where they learn from their games and improve them in fresh series.
- 5/2/2024
- by Farhan Asif
- FandomWire
Elden Ring is one of the largest games in FromSoftware’s library; its size and scale are unlike anything their fans have ever seen before. The same can be said about 2016’s Batman: Arkham Knight. Besides that, these games are on two very different shores. One of them is a full-fledged action game, while the other is a soulslike role-playing game with hard-as-nails enemies to defeat.
Both of these titles were incredibly successful, and they would be remembered by their fans for a very long time. But some suggest that there are things that these games could learn from each other. For instance, some fans suggest FromSoftware could have learned a few things from Rocksteady’s Batman: Arkham Knight to make it much better.
Should FromSoftware have excluded crafting from Elden Ring?
A still from Elden RIng
The Dark Souls franchise is pretty successful, and a whole community is dedicated to keeping this trilogy alive.
Both of these titles were incredibly successful, and they would be remembered by their fans for a very long time. But some suggest that there are things that these games could learn from each other. For instance, some fans suggest FromSoftware could have learned a few things from Rocksteady’s Batman: Arkham Knight to make it much better.
Should FromSoftware have excluded crafting from Elden Ring?
A still from Elden RIng
The Dark Souls franchise is pretty successful, and a whole community is dedicated to keeping this trilogy alive.
- 5/2/2024
- by Rohit Sejwal
- FandomWire
Elden Ring is the pinnacle of Soulslike games and FromSoftware CEO and game director Hidetaka Miyazaki has some ambitious plans for the franchise and its future. The lore is vast enough for the developers to omit certain content and save it for the Shadow of the Erdtree Dlc.
Expansions and DLCs are a common practice for FromSoftware but in this case, the upcoming Dlc for its most successful video game is a long time coming. Initially, the content was intended for the base game but Miyazaki believes it is best suited as an expansion.
Shadow of the Erdtree Will Amplify the Elden Ring Experience
Elden Ring Shadow of the Erdtree will be released on June 21st.
The Soulslike director dropped his two cents regarding the topic of expansions and new content that could affect the player’s experience if it were divided into separate parts or sold across different points in time in an interview.
Expansions and DLCs are a common practice for FromSoftware but in this case, the upcoming Dlc for its most successful video game is a long time coming. Initially, the content was intended for the base game but Miyazaki believes it is best suited as an expansion.
Shadow of the Erdtree Will Amplify the Elden Ring Experience
Elden Ring Shadow of the Erdtree will be released on June 21st.
The Soulslike director dropped his two cents regarding the topic of expansions and new content that could affect the player’s experience if it were divided into separate parts or sold across different points in time in an interview.
- 5/2/2024
- by Rouvin Josef Quirimit
- FandomWire
Hidetaka Miyazaki Refuses to Answer 1 Shadow of the Erdtree for Fear of Being Accused of Lying Again
Hidetaka Miyazaki is one of the most creative visionaries ever to grace the gaming industry with his Soulslike games. Elden Ring is the Japanese director’s latest and most successful project to date and it will receive an expansion in the form of Shadow of the Erdtree this year.
Miyazaki refused to comment on the length but recent reports indicate it is on par with the hefty campaign and large open world of the base game. The gaming community is in for a treat with FromSoftware’s biggest expansion and the promise of being a worthy follow-up.
Director Hidetaka Miyazaki Was Traumatized From Elden Ring
Director Hidetaka Miyazaki gave inaccurate information about Elden Ring and is more cautious this time.
Miyazaki spoke about how long players would have to beat the base game and the director gave inaccurate answers which prompted the community to call him a liar. It was all fun and games,...
Miyazaki refused to comment on the length but recent reports indicate it is on par with the hefty campaign and large open world of the base game. The gaming community is in for a treat with FromSoftware’s biggest expansion and the promise of being a worthy follow-up.
Director Hidetaka Miyazaki Was Traumatized From Elden Ring
Director Hidetaka Miyazaki gave inaccurate information about Elden Ring and is more cautious this time.
Miyazaki spoke about how long players would have to beat the base game and the director gave inaccurate answers which prompted the community to call him a liar. It was all fun and games,...
- 5/2/2024
- by Rouvin Josef Quirimit
- FandomWire
Shadow of the Erdtree, Elden Ring‘s highly awaited Dlc, is finally arriving next month. It’s been an agonizing wait, but fellow Tarnished, rest easy as we’re almost at the finish line.
Looking at what Hidetaka Miyazaki, the FromSoftware president, has had to say about the upcoming Dlc, it sounds like the team has crafted something truly amazing that could rival the base game itself. And it wouldn’t be the first time that’s happened; there’s some amazing Dlc out there that deserve just as much acclaim as their base games got.
Shadow of the Erdtree and Four Other Amazing Video Game DLCs Shadow of the Erdtree could blown the base game out of the water.
From adding memorable bosses to giving players enough content to keep them busy for weeks, each of these DLCs have something unique and valuable that they contribute to their respective titles.
Looking at what Hidetaka Miyazaki, the FromSoftware president, has had to say about the upcoming Dlc, it sounds like the team has crafted something truly amazing that could rival the base game itself. And it wouldn’t be the first time that’s happened; there’s some amazing Dlc out there that deserve just as much acclaim as their base games got.
Shadow of the Erdtree and Four Other Amazing Video Game DLCs Shadow of the Erdtree could blown the base game out of the water.
From adding memorable bosses to giving players enough content to keep them busy for weeks, each of these DLCs have something unique and valuable that they contribute to their respective titles.
- 5/2/2024
- by Vibha Hegde
- FandomWire
Hidetaka Miyazaki is well-known for keeping secrets about the process that goes into building some of the most fascinating worlds by FromSoftware. The arrival of Elden Ring: Shadow of the Erdtree is going to mark a big point in the company’s journey.
With a brand-new expansion, fans can expect a lot of new gameplay changes and additions to the usual mechanics. However, there’s one feature that may surprise players, and it has to do with how they perceive the game’s difficulty.
Things Feel Too Challenging? Shadow of the Erdtree Will Keep This Flexible The new realm may look daunting, but it will be simpler to navigate.
In an interview with Zhihu, Hidetaka Miyazaki spoke about what players can expect from Elden Ring’s new Dlc, Shadow of the Erdtree. This expansion is going to bring a brand new area to explore, a lot of new bosses/characters to fight,...
With a brand-new expansion, fans can expect a lot of new gameplay changes and additions to the usual mechanics. However, there’s one feature that may surprise players, and it has to do with how they perceive the game’s difficulty.
Things Feel Too Challenging? Shadow of the Erdtree Will Keep This Flexible The new realm may look daunting, but it will be simpler to navigate.
In an interview with Zhihu, Hidetaka Miyazaki spoke about what players can expect from Elden Ring’s new Dlc, Shadow of the Erdtree. This expansion is going to bring a brand new area to explore, a lot of new bosses/characters to fight,...
- 5/2/2024
- by Tanay Sharma
- FandomWire
Elden Ring‘s Shadow of the Erdtree Dlc is promising to be a holistic FromSoftware experience that should satisfy even the most ardent fan. Expectations are riding high for the expansion, which will take players to a completely new region shrouded in mystery and fraught with danger at every corner.
One of the most iconic features of FromSoftware games is their exposition methods. Stories are rarely, if ever, put forward simply to the player. The games require exploration and a keen eye to piece together the chain of events. However, Hidetaka Miyazaki has stated that it may not have all the answers you seek.
Miyazaki Confirms Shadow of the Erdtree Will Expand Elden Ring Lore Shadow of the Erdtree will bring both answers and new mysteries.
FromSoftware DLCs have always been built upon the foundation of the first game. Whether it’s the Artorias of the Abyss expansion for Dark...
One of the most iconic features of FromSoftware games is their exposition methods. Stories are rarely, if ever, put forward simply to the player. The games require exploration and a keen eye to piece together the chain of events. However, Hidetaka Miyazaki has stated that it may not have all the answers you seek.
Miyazaki Confirms Shadow of the Erdtree Will Expand Elden Ring Lore Shadow of the Erdtree will bring both answers and new mysteries.
FromSoftware DLCs have always been built upon the foundation of the first game. Whether it’s the Artorias of the Abyss expansion for Dark...
- 5/2/2024
- by Sagar Nerala
- FandomWire
Hidetaka Miyazaki is a man of many mysteries, and it is reflected in his games. FromSoftware games are infamous for not having a linear story for the most part; you find information through NPCs, notes, the environment, and some cutscenes, but you have to piece things together yourself.
When Elden Ring was released, it was no different. There are still many mysteries to uncover, and according to a recent interview with Hidetaka Miyazaki, one might finally be revealed in the Shadow of the Erdtree Dlc.
Hidetaka Miyazaki Says Dlc Will Reveal the Mystery Behind Two Characters
Hidetaka Miyazaki will finally end a long-standing question for players.
The interview, conducted by Campfire and released on Zhihu, has been roughly translated from Chinese, so there will be some language barriers. Miyazaki was asked about two peculiar items from the game that look extremely similar—Miquella’s Lily and Trina’s Lily.
Suggested“I’ll go online and…...
When Elden Ring was released, it was no different. There are still many mysteries to uncover, and according to a recent interview with Hidetaka Miyazaki, one might finally be revealed in the Shadow of the Erdtree Dlc.
Hidetaka Miyazaki Says Dlc Will Reveal the Mystery Behind Two Characters
Hidetaka Miyazaki will finally end a long-standing question for players.
The interview, conducted by Campfire and released on Zhihu, has been roughly translated from Chinese, so there will be some language barriers. Miyazaki was asked about two peculiar items from the game that look extremely similar—Miquella’s Lily and Trina’s Lily.
Suggested“I’ll go online and…...
- 5/2/2024
- by Vibha Hegde
- FandomWire
If there’s one thing people are demanding from Hidetaka Miyazaki, it’s to continue adding to the world of Elden Ring. FromSoftware’s latest title is also its biggest to date, in terms of both size and scope. The team has gone above and beyond, and its efforts are reflected in how well the game has performed over the years.
With the Shadow of the Erdtree Dlc dropping next month, all eyes are on FromSoftware to deliver another memorable experience. Some fans never want the adventure to end, and a recent interview may hint at more content planned for the future.
Hidetaka Miyazaki Hints at New Elden Ring Content Possibility Hidetaka Miyazaki’s new expansion is the only Dlc planned for Elden Ring.
Few feelings can compare to coming to the end of a fantastic game. The only way to scratch that itch is for the developer to add more to the game,...
With the Shadow of the Erdtree Dlc dropping next month, all eyes are on FromSoftware to deliver another memorable experience. Some fans never want the adventure to end, and a recent interview may hint at more content planned for the future.
Hidetaka Miyazaki Hints at New Elden Ring Content Possibility Hidetaka Miyazaki’s new expansion is the only Dlc planned for Elden Ring.
Few feelings can compare to coming to the end of a fantastic game. The only way to scratch that itch is for the developer to add more to the game,...
- 5/2/2024
- by Sagar Nerala
- FandomWire
Hidetaka Miyazaki’s guiding principles for game design should be enshrined in a book for current and future game developers. While the man does not give too many interviews, the few times he does speak, his love for his craft and the gaming industry is evident with everything he says.
To Hidetaka Miyazaki, the goal is to create a game that compels rather than a game that just sells. His approach to game design consists of meticulous attention to detail. This philosophy has been in place since Demon’s Souls, and it’s something he is happy other developers are adopting.
Hidetaka Miyazaki’s Philosophy of Game Design Is Player-Focused Hidetaka Miyazaki is all for a challenging and rewarding gaming experience.
Creating a game can be easy. However, creating a truly enjoyable game that has several layers of storytelling and a world that entices you to explore every corner is a very intensive task.
To Hidetaka Miyazaki, the goal is to create a game that compels rather than a game that just sells. His approach to game design consists of meticulous attention to detail. This philosophy has been in place since Demon’s Souls, and it’s something he is happy other developers are adopting.
Hidetaka Miyazaki’s Philosophy of Game Design Is Player-Focused Hidetaka Miyazaki is all for a challenging and rewarding gaming experience.
Creating a game can be easy. However, creating a truly enjoyable game that has several layers of storytelling and a world that entices you to explore every corner is a very intensive task.
- 5/2/2024
- by Sagar Nerala
- FandomWire
Stellar Blade managed to grab the attention of players even before its launch. With its sleek combat actions and Eve’s controversial design, the game was the talk of the town. While many praised its combat mechanics, others were severely critical of Eve’s character design. With all of these, Shift Up’s first Aaa game was one of the most anticipated titles of 2024.
Eve’s character design in Stellar Blade had to face criticism
Stellar Blade came out on the PS5 on April 26. However, the game landed in a controversy of censorship after its launch. Nevertheless, despite these, the game was a success at launch. The game became a hit with the critics, and the fans liked it even better.
Stellar Blade can become the Game of the Year Award winner
Hyung-Tae Kim’s first Aaa game has received an overwhelmingly positive response from the fans. Fans are loving...
Eve’s character design in Stellar Blade had to face criticism
Stellar Blade came out on the PS5 on April 26. However, the game landed in a controversy of censorship after its launch. Nevertheless, despite these, the game was a success at launch. The game became a hit with the critics, and the fans liked it even better.
Stellar Blade can become the Game of the Year Award winner
Hyung-Tae Kim’s first Aaa game has received an overwhelmingly positive response from the fans. Fans are loving...
- 5/2/2024
- by Binayak Sharma
- FandomWire
Stellar Blade was fated for success even before release, and April has only proved that. While there were a ton of controversies regarding its protagonist, issues around censorship, and a lot of frenzied discourse in general, the game’s Metacritic scores show that underneath all of that, it’s a game worth a shot.
However, since its release, there’s been one aspect of the game that many feel is missing, and according to Shift Up’s CEO, Hyung-Tae Kim, it might not be a ‘missing’ feature for soon.
Stellar Blade Desperately Needs This One Mode From Miyazaki’s Games
Stellar Blade’s combat is a Usp, so why not highlight it through a mode dedicated to that?
After the game was released, Shift Up added ‘New Game+’, which transfers existing data after the ending into a new save, so you can keep all your acquired skills and outfits. That...
However, since its release, there’s been one aspect of the game that many feel is missing, and according to Shift Up’s CEO, Hyung-Tae Kim, it might not be a ‘missing’ feature for soon.
Stellar Blade Desperately Needs This One Mode From Miyazaki’s Games
Stellar Blade’s combat is a Usp, so why not highlight it through a mode dedicated to that?
After the game was released, Shift Up added ‘New Game+’, which transfers existing data after the ending into a new save, so you can keep all your acquired skills and outfits. That...
- 5/1/2024
- by Vibha Hegde
- FandomWire
When Hyung-Tae Kim, the mastermind behind Stellar Blade and the CEO of Shift Up, decided to venture into the console gaming market, he was all but discouraged from even attempting to enter the market.
Triple-a console gaming in South Korea is a very niche market that people dare not venture into. But the visionary in Kim leads him to push on, carrying one important mantra in mind; and it might’ve been the best decision he ever made.
People Did Not Want Hyung-Tae Kim to Make Stellar Blade
Stellar Blade‘s success despite South Korea’s weak console gaming market is remarkable.
Trends in the gaming industry are constantly shifting, and it takes more than just skill to stand out. Games don’t need to break conventions to be good, but when done well, charting unexplored territories and challenging established standards can really make a game stand out.
Hyung-Tae Kim...
Triple-a console gaming in South Korea is a very niche market that people dare not venture into. But the visionary in Kim leads him to push on, carrying one important mantra in mind; and it might’ve been the best decision he ever made.
People Did Not Want Hyung-Tae Kim to Make Stellar Blade
Stellar Blade‘s success despite South Korea’s weak console gaming market is remarkable.
Trends in the gaming industry are constantly shifting, and it takes more than just skill to stand out. Games don’t need to break conventions to be good, but when done well, charting unexplored territories and challenging established standards can really make a game stand out.
Hyung-Tae Kim...
- 5/1/2024
- by Vibha Hegde
- FandomWire
It goes without saying that every single game director present in the industry invests their heart and soul into whatever project they are working on at the time. However, none can come close to the quality of titles Hidetaka Miyazaki has delivered to gamers over the years.
Hidetaka Miyazaki has delivered many amazing titles over the years | A still from GameInformer’s interview
While there is no particular secret behind the director’s brilliance in producing games, it ultimately all comes down to all the experience he has built over the years, as well as perfectly knowing what his audience really wants.
How Hidetaka Miyazaki Has Perfected His Craft Over Time
Ranging from Dark Souls to his latest release, Elden Ring, Hidetaka Miyazaki has been nothing but simply amazing at taking the standards of gaming to the next level. Revealing in an interview via PlayStation Blog how it is the...
Hidetaka Miyazaki has delivered many amazing titles over the years | A still from GameInformer’s interview
While there is no particular secret behind the director’s brilliance in producing games, it ultimately all comes down to all the experience he has built over the years, as well as perfectly knowing what his audience really wants.
How Hidetaka Miyazaki Has Perfected His Craft Over Time
Ranging from Dark Souls to his latest release, Elden Ring, Hidetaka Miyazaki has been nothing but simply amazing at taking the standards of gaming to the next level. Revealing in an interview via PlayStation Blog how it is the...
- 5/1/2024
- by Aaditya Chugh
- FandomWire
FromSoftware has been making soulslike games for a very long time. Games like Dark Souls, Bloodborne, Sekiro, and Elden Ring have become a part of very serious discussion amongst fans right now. It all started when the director of Stellar Blade announced that development on its boss rush mode was well underway. It’s a very recent game made by a very small new studio, and fans wonder what’s stopping Hidetaka Miyazaki and his team from doing the same.
Shift Up tirelessly worked on Stellar Blade despite people trying to discourage them from making this game. Now that it’s a success, developers have decided to give their fans some bonuses for supporting the game. But fans wonder if FromSoftware should have done this too.
Stellar Blade is getting a boss rush mode; fans suggest soulslike games should do the same.
A still from Stellar Blade
From the very first game in their library,...
Shift Up tirelessly worked on Stellar Blade despite people trying to discourage them from making this game. Now that it’s a success, developers have decided to give their fans some bonuses for supporting the game. But fans wonder if FromSoftware should have done this too.
Stellar Blade is getting a boss rush mode; fans suggest soulslike games should do the same.
A still from Stellar Blade
From the very first game in their library,...
- 5/1/2024
- by Rohit Sejwal
- FandomWire
Stellar Blade has been mired with unwarranted controversy ever since its advent. From a section of fans going gaga over the game to another section demanding the game be censored, there has been a lot of excitement and frenzy since it was released on 26th April 2024. But amidst all the chaos, the most attractive bit about the game went totally under the radar as fans kept arguing on community forums regarding the censorship issue, unreal beauty standards, and whatnot.
However, finally, fans are starting to give the game the credit its due. Packing some phenomenal combat mechanics, the game is mesmerizing the fans who have sidestepped the controversies and dived straight into the game itself.
Stellar Blade’s Combat Mechanics Finally Getting Their Deserved Praise The combat mechanics of Stellar Blade are highly satisfying for any gamer.
After much debate around the censorship of Stellar Blade regarding Eve’s appearance,...
However, finally, fans are starting to give the game the credit its due. Packing some phenomenal combat mechanics, the game is mesmerizing the fans who have sidestepped the controversies and dived straight into the game itself.
Stellar Blade’s Combat Mechanics Finally Getting Their Deserved Praise The combat mechanics of Stellar Blade are highly satisfying for any gamer.
After much debate around the censorship of Stellar Blade regarding Eve’s appearance,...
- 4/30/2024
- by Arkaneel Khan
- FandomWire
Ghost of Tsushima was an excellent final entry from Sucker Punch Studios at the late stage of the PlayStation 4 lifecycle. Many would argue that the team has nailed the combat, but the open world feel and atmosphere are often overlooked.
Video games are works of art, and the developers took the time to design these worlds whereas the majority of the gaming community would rush through the story and forget to soak it all in and gaze upon the beauty of the digital sandbox.
The Worlds of Ghost of Tsushima and Elden Ring are Greatly Underappreciated Gamers should learn to take a break and enjoy the scenery of open-world games like Ghost of Tsushima and Elden Ring.
The gaming community has come together to discuss which video games allow them to unwind and relax in the real world. From Dragon’s Dogma 2 to Final Fantasy XVI and Red Dead Redemption,...
Video games are works of art, and the developers took the time to design these worlds whereas the majority of the gaming community would rush through the story and forget to soak it all in and gaze upon the beauty of the digital sandbox.
The Worlds of Ghost of Tsushima and Elden Ring are Greatly Underappreciated Gamers should learn to take a break and enjoy the scenery of open-world games like Ghost of Tsushima and Elden Ring.
The gaming community has come together to discuss which video games allow them to unwind and relax in the real world. From Dragon’s Dogma 2 to Final Fantasy XVI and Red Dead Redemption,...
- 4/29/2024
- by Rouvin Josef Quirimit
- FandomWire
Hellblade 2 has lately received some unwarranted comparisons with Hidetaka Miyazaki’s masterpiece. The main reason for the comparisons seems to be the similar price point between the game and the Shadow of the Erdtree Dlc for Elden Ring.
The sequel to the critically acclaimed Hellblade: Senua’s Sacrifice, Senua’s Saga: Hellblade 2 looks to continue the journey of the protagonist, Senua, while depicting complex themes regarding mental illness like psychosis. The game has almost nothing in common with Elden Ring, save for the price of the Premium Bundle Edition of the upcoming Dlc.
However, that has not stopped a section of fans from baselessly comparing the games. Probably in a bid to say something drastic and gain traction on community forums.
Mindless Comparison Should Not Draw Attention Away from Hellblade 2 Senua in the Hellblade 2 trailer.
Hellblade 2 is scheduled to release on May 21, 2024. However, a month before its release, it is...
The sequel to the critically acclaimed Hellblade: Senua’s Sacrifice, Senua’s Saga: Hellblade 2 looks to continue the journey of the protagonist, Senua, while depicting complex themes regarding mental illness like psychosis. The game has almost nothing in common with Elden Ring, save for the price of the Premium Bundle Edition of the upcoming Dlc.
However, that has not stopped a section of fans from baselessly comparing the games. Probably in a bid to say something drastic and gain traction on community forums.
Mindless Comparison Should Not Draw Attention Away from Hellblade 2 Senua in the Hellblade 2 trailer.
Hellblade 2 is scheduled to release on May 21, 2024. However, a month before its release, it is...
- 4/29/2024
- by Arkaneel Khan
- FandomWire
Senua’s Saga: Hellblade 2 is without a doubt one of the most anticipated games of 2024. It will be launching very soon on Xbox Series consoles and PC exclusively. Fans everywhere are eagerly awaiting its launch. There are a number of reasons for the hype around it, but the biggest one is that it is being made using some of the best technologies available to developers.
It is being designed on Unreal Engine 5. Its developers are literally scanning real locations to recreate their photos realistically in the game. Ninja Theory’s new motion capture studio makes sure that players get a look at one of the most expressive characters ever. But the best of them all is the audio technology being used in it. Developers are using binaural audio technology, so Hellblade 2 takes players to a whole new world.
Hellblade 2’s binaural technology alone would make this game worth a try...
It is being designed on Unreal Engine 5. Its developers are literally scanning real locations to recreate their photos realistically in the game. Ninja Theory’s new motion capture studio makes sure that players get a look at one of the most expressive characters ever. But the best of them all is the audio technology being used in it. Developers are using binaural audio technology, so Hellblade 2 takes players to a whole new world.
Hellblade 2’s binaural technology alone would make this game worth a try...
- 4/29/2024
- by Rohit Sejwal
- FandomWire
One of the most talked about mysteries in Elden Ring’s community is what are the origins of Melina, the character who guides our tarnished character to becoming the Elden Lord. While Hidetaka Miyazaki has refused to answer where exactly Melina hails from, he has now given fans another puzzle of solving who exactly is Messmer the Impaler, and the answer lies in a theory stating how Queen Marika possibly had another husband.
Elden Ring does not tell about the origins of Melina
There are a lot of speculations that have surfaced over the years guessing who exactly is Melina, but this recent one might finally be able to bring the fans answers all the players have been looking for so long.
How Melina And Messmer Are Related In Elden Ring
As theorized by this user on Reddit, it is very much possible that Melina and Messmer are siblings. Since...
Elden Ring does not tell about the origins of Melina
There are a lot of speculations that have surfaced over the years guessing who exactly is Melina, but this recent one might finally be able to bring the fans answers all the players have been looking for so long.
How Melina And Messmer Are Related In Elden Ring
As theorized by this user on Reddit, it is very much possible that Melina and Messmer are siblings. Since...
- 4/29/2024
- by Aaditya Chugh
- FandomWire
George R.R. Martin was not fond of the toxic fanbase of his work, Game of Thrones, which became a TV sensation. Martin revealed that they would send all kinds of threatening messages, especially after the poor reception of the eighth season. It made Martin remember the good old days when he was a superfan of Marvel. He revealed that he didn’t resort to hatemail when he didn’t like The Incredible Hulk show that ran on TV or the Captain America home movies.
George R. R. Martin on the sets of Game of Thrones
Martin further shared that he was a big fan of Stan Lee who revolutionized the comic book industry. It was the comic book stalwart who prompted Martin to write stories that introduced grey characters and unexpectedly killed them off.
George R.R. Martin Did Not Like Incredible Hulk Or Captain America On TV George R.
George R. R. Martin on the sets of Game of Thrones
Martin further shared that he was a big fan of Stan Lee who revolutionized the comic book industry. It was the comic book stalwart who prompted Martin to write stories that introduced grey characters and unexpectedly killed them off.
George R.R. Martin Did Not Like Incredible Hulk Or Captain America On TV George R.
- 4/29/2024
- by Hashim Asraff
- FandomWire
Hidetaka Miyazaki is a man who has a great degree of focus and reverence for his craft. The president and creative director at FromSoftware is known for his vast game worlds filled to the brim with rich lore. But this lore isn’t served to the player on a silver platter. One must explore his world to understand it.
This, of course, leads to a fragmented narrative delivery, which the player must piece together. This splitting of the big picture into smaller pieces of information isn’t limited to just the games. Miyazaki does the same with the people at FromSoftware, something that baffles even the members of his team!
Hidetaka Miyazaki Splits Studio Dossiers Based on Departments Hidetaka Miyazaki follows a complex creative process.
Some organizations and businesses operate on a need-to-know basis. It’s a tactic also often used by government organizations that wish to keep the bigger...
This, of course, leads to a fragmented narrative delivery, which the player must piece together. This splitting of the big picture into smaller pieces of information isn’t limited to just the games. Miyazaki does the same with the people at FromSoftware, something that baffles even the members of his team!
Hidetaka Miyazaki Splits Studio Dossiers Based on Departments Hidetaka Miyazaki follows a complex creative process.
Some organizations and businesses operate on a need-to-know basis. It’s a tactic also often used by government organizations that wish to keep the bigger...
- 4/29/2024
- by Sagar Nerala
- FandomWire
Escape from Tarkov and its most recent bundle, The Unheard Edition, are still in the middle of a controversial feud between the studio and the fans, with the latest saying that this content makes no sense, and the price is just outrageous.
In a Reddit discussion, new details from an unpublished interview reveal that the game’s developers don’t care about the players and provide unfavorable responses, suggesting that the new PvE mode may not be suitable for all players. Several clips have shown how this mode is literally unfair to any player.
The Escape from Tarkov Controversy Continues to Enrage Fans Escape from Tarkov fans are angry; the game can lose its players.
Few independent games can manage to make fans make a direct purchase outside popular platforms like Steam or Epic. Battlestate Games has accomplished this with its realistic Fps Escape from Tarkov, which some hardcore fans of the genre really love,...
In a Reddit discussion, new details from an unpublished interview reveal that the game’s developers don’t care about the players and provide unfavorable responses, suggesting that the new PvE mode may not be suitable for all players. Several clips have shown how this mode is literally unfair to any player.
The Escape from Tarkov Controversy Continues to Enrage Fans Escape from Tarkov fans are angry; the game can lose its players.
Few independent games can manage to make fans make a direct purchase outside popular platforms like Steam or Epic. Battlestate Games has accomplished this with its realistic Fps Escape from Tarkov, which some hardcore fans of the genre really love,...
- 4/29/2024
- by Lucas Lapetina
- FandomWire
Following the release of the new bundle known as The Unheard Edition, the Escape from Tarkov community has taken a stand against the game’s studio, accusing them of selling a dreadful PvE mode. This edition costs $250, and only their owners can access the new mode, which has broken NPCs and simply doesn’t work.
Fans on Reddit are furious after seeing the latest answers from an unpublished interview with the COO of Battlestate Games, Nikita Buyanov, director of the title. The statement seemingly shows that the studio doesn’t care if the game loses more than half of its player base.
The Escape From Tarkov Community Will Presumably Not Return to the Game The Unheard Edition of Escape from Tarkov could make the players abandon the game for good.
The hardcore Fps players are about to abandon one of the few games that offers its own ecosystem. Escape from...
Fans on Reddit are furious after seeing the latest answers from an unpublished interview with the COO of Battlestate Games, Nikita Buyanov, director of the title. The statement seemingly shows that the studio doesn’t care if the game loses more than half of its player base.
The Escape From Tarkov Community Will Presumably Not Return to the Game The Unheard Edition of Escape from Tarkov could make the players abandon the game for good.
The hardcore Fps players are about to abandon one of the few games that offers its own ecosystem. Escape from...
- 4/29/2024
- by Lucas Lapetina
- FandomWire
Each one of FromSoftware and Hidetaka Miyazaki’s games is pretty hard for any gamer. And without a doubt, this difficulty is what attracts most gamers to these games. Most of the fans know this long journey started back in 2009 with a game called Demon’s Souls. A soulslike game, pure at heart, gives gamers the kind of challenge they have never experienced before.
It was not much of a success initially, but it became a cult hit eventually. Many suggested that this game never got the success it deserved. Maybe that’s why Sony gave this game another chance and tasked Bluepoint to develop a remake exclusively for the PlayStation 5 console. While it was a brilliant remake, developer Bluepoint also added a bunch of new things to it, but one of those was something called the Fractured Mode.
Demon’s Souls Remake’s fractured mode makes a difficult game...
It was not much of a success initially, but it became a cult hit eventually. Many suggested that this game never got the success it deserved. Maybe that’s why Sony gave this game another chance and tasked Bluepoint to develop a remake exclusively for the PlayStation 5 console. While it was a brilliant remake, developer Bluepoint also added a bunch of new things to it, but one of those was something called the Fractured Mode.
Demon’s Souls Remake’s fractured mode makes a difficult game...
- 4/28/2024
- by Rohit Sejwal
- FandomWire
Japanese designer and writer Hidetaka Miyazaki has several created award-winning video games as the director of FromSoftware. His Soulslike games, in particular, are very popular among the gaming community, but almost everyone agrees that one Soulslike game was butchered due to Miyazaki’s negligence.
Dark Souls 2
Miyazaki did an outstanding job setting up the Dark Souls series with 2011’s Dark Souls, but unfortunately, for the second game, Miyazaki wasn’t completely involved because he was more focused on 2015’s Bloodborne. As a result, Dark Souls II (2014) just couldn’t meet the expectations. While many fans believe that Dark Souls II doesn’t fit in, Miyazaki once explained how crucial the game was in setting up the future of the series.
Hidetaka Miyazaki explained how Dark Souls II shaped his future video games
Hidetaka Miyazaki (via GameInformer)
Since 2009, FromSoftware’s president, Hidetaka Miyazaki, has served as the director of every Soulslike...
Dark Souls 2
Miyazaki did an outstanding job setting up the Dark Souls series with 2011’s Dark Souls, but unfortunately, for the second game, Miyazaki wasn’t completely involved because he was more focused on 2015’s Bloodborne. As a result, Dark Souls II (2014) just couldn’t meet the expectations. While many fans believe that Dark Souls II doesn’t fit in, Miyazaki once explained how crucial the game was in setting up the future of the series.
Hidetaka Miyazaki explained how Dark Souls II shaped his future video games
Hidetaka Miyazaki (via GameInformer)
Since 2009, FromSoftware’s president, Hidetaka Miyazaki, has served as the director of every Soulslike...
- 4/28/2024
- by Farhan Asif
- FandomWire
Game director Hidetaka Miyazaki is not known for making wrong calls; over the years, he has made some very exceptional video games. From Demon’s Souls and Dark Souls to the most recent title, Elden Ring, he has made sure every person who plays this game finds it to be an unforgettable experience. And it appears he succeeded too; the game is without a doubt one of the most replayable games ever made.
Elden Ring is not the only game where he has assured such excellence. He has done this before with most, or almost every, one of his games. The best part is that DLCs for all of these titles have also remained an equally enjoyable experience. But Hidetaka Miyazaki himself suggests that one Dlc remains a reason for regret for him.
Hidetaka Miyazaki is not very happy with how Dark Souls 3 Dlc Ashes of Ariandel turned out
A...
Elden Ring is not the only game where he has assured such excellence. He has done this before with most, or almost every, one of his games. The best part is that DLCs for all of these titles have also remained an equally enjoyable experience. But Hidetaka Miyazaki himself suggests that one Dlc remains a reason for regret for him.
Hidetaka Miyazaki is not very happy with how Dark Souls 3 Dlc Ashes of Ariandel turned out
A...
- 4/27/2024
- by Rohit Sejwal
- FandomWire
Hidetaka Miyazaki is one of the most renowned directors in the gaming industry, but that does not make him immune to making a few mistakes throughout his career. While his storytelling skills remain impeccable, the director himself has admitted how he could have improved a certain aspect of a Dark Souls 3 Dlc when it was still possible to do so.
Hidetaka Miyazaki has admitted how he should have added more content to the Dark Souls 3 Dlc | A still via GameInformer
DS3 has had two installments of DLCs, however, the volume of the first Dlc, Ashes of Ariandel is something that is always questioned by fans. While the extension did bring additional content for the players to enjoy, many feel that there could have been more added to it.
Hidetaka Miyazaki Expresses His Feelings About Not Adding More Bosses To Dark Souls 3 Dlc
It is important to note how the following...
Hidetaka Miyazaki has admitted how he should have added more content to the Dark Souls 3 Dlc | A still via GameInformer
DS3 has had two installments of DLCs, however, the volume of the first Dlc, Ashes of Ariandel is something that is always questioned by fans. While the extension did bring additional content for the players to enjoy, many feel that there could have been more added to it.
Hidetaka Miyazaki Expresses His Feelings About Not Adding More Bosses To Dark Souls 3 Dlc
It is important to note how the following...
- 4/27/2024
- by Aaditya Chugh
- FandomWire
As the majority of gamers would already know, one of the most prominent features of titles produced by Hidetaka Miyazaki is how they feature an insane amount of difficulty. According to the director himself, the difficulty is put in place to help the players gain a sense of achievement when they are finally done overcoming the hardship in the level design.
Games made by Hidetaka Miyazaki are known for their insane level of difficulty
What is more intriguing about the games created by Miyazaki is that despite having a difficulty level that might be too much for the players to handle at times, they do not even feature an option to tone it down a bit. This has been something that FromSoftware has even received criticism for in the past, with the studio refusing to change its stance on it.
Why Hidetaka Miyazaki Does Not Include An Option To Control...
Games made by Hidetaka Miyazaki are known for their insane level of difficulty
What is more intriguing about the games created by Miyazaki is that despite having a difficulty level that might be too much for the players to handle at times, they do not even feature an option to tone it down a bit. This has been something that FromSoftware has even received criticism for in the past, with the studio refusing to change its stance on it.
Why Hidetaka Miyazaki Does Not Include An Option To Control...
- 4/27/2024
- by Aaditya Chugh
- FandomWire
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