In three separate realms, Tales of Kenzera begins as a story of loss. In the real world, Surgent Studios’s CEO and creative director, Abubakar Salim, lost his father, sparking a need to create an outlet for his grief. In the game itself, Zuberi, a young man of the Afrofuturist utopia of Amani, has lost his own father and is gifted a book of myths that was written by the man as he was dying so that his son could cope. Finally, the book’s story, and that of the playable narrative, concerns a young shaman named Zau who’s also lost his father.
However, Zau has a more extreme solution to deal with his grief: He seeks out Kalunga, the god of Death in the shape of a tribal elder, and attempts to bargain to bring his father’s soul back from the grave. Kalunga agrees, in exchange for...
However, Zau has a more extreme solution to deal with his grief: He seeks out Kalunga, the god of Death in the shape of a tribal elder, and attempts to bargain to bring his father’s soul back from the grave. Kalunga agrees, in exchange for...
- 4/22/2024
- by Justin Clark
- Slant Magazine
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