- Counterfeit bills are being printed in Canada and shipped across the border hidden in blocks of ice. When the counterfeiters force engraver Bronson to make a new plate, he inscribes a tiny help message on it. Renfrew catches a henchman who has one of the new bills. A magnifying glass lets him read the message and he heads out alone to round up the counterfeiters.—Maurice VanAuken <mvanauken@a1access.net>
- When Royal Canadian Mounted Policeman MacDonald catches Pierre, an Indian working for counterfeiters, transporting counterfeit money stuffed in a trout, Pierre kills him, and Sergeant Renfrew is sent to investigate. He intercepts Virginia Bronson, who is being guided by Pierre to meet her father James, an expert counterfeiter recently released from prison, at the Totem Pole Lodge. Unknown to Virginia, James has been coerced into making counterfeit bills by lodge owner George Poulis. Virginia escapes from Renfrew and returns with the Indian, arriving at the lodge at the same time as Renfrew, who clashed with Poulis' men and afterward crashed an airplane nearby. After chasing a truck that leaves the lodge, Renfrew discovers the counterfeit money is being transferred within frozen rainbow trout. When Virginia discovers her father is working as a counterfeiter, she is distressed, and after encouragement from Dreamy, one of Poulis' thugs, she and her father attempt to escape. They are caught by Poulis and Angel, another thug, however, and Dreamy is killed. Poulis leads Renfrew to the counterfeit operation, intending to kill him, but after a struggle and a gunfight, Renfrew bests Poulis. After the Bronsons are rescued from being trapped in a meat-locker, Renfrew assures them that James will not be arrested due to his requests for help inscribed on the counterfeit bills, which proved his innocence.
- Sergeant Renfrew and his dog Lightning hunt down a gang of currency smugglers, counterfeiters and the killer of a Mountie. All trails seem to lead to the Totem Pole Lodge resort, where Renfrew's culinary rival is cooking up a heap of trouble.—Sister Grimm <srgrimm@teleport.com>
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