Cast
Robert Belgrade | ... | Narrator (voice) (uncredited) | |
Isshin Chiba | ... | Jin Kazama (voice) (uncredited) | |
Banjô Ginga | ... | Jack-2 / P. Jack / Gun Jack (voice) (uncredited) | |
Daisuke Gôri | ... | Heihachi Mishima (voice) (uncredited) | |
Katsuhiro Harada | ... | Yoshimitsu / Forest Law (voice) (uncredited) | |
Lynn Harris | ... | Michelle Chang (voice) (uncredited) | |
Eric Kelso | ... | Paul Phoenix (voice) (uncredited) | |
Shiho Kikuchi | ... | Jun Kazama / Kunimitsu (voice) (uncredited) | |
Toshiyuki Morikawa | ... | Hwoarang (voice) (uncredited) | |
Jôji Nakata | ... | Kazuya Mishima / Devil Kazuya (voice) (uncredited) | |
Kaneto Shiozawa | ... | Baek Doo San (voice) (uncredited) | |
Yumi Tôma | ... | Nina Williams / Anna Williams / Ling Xiaoyu (voice) (uncredited) | |
Tamio Ôki | ... | Wang Jinrei (voice) (uncredited) |
Produced by
Paul Guirao | ... | associate localization producer |
Hajime Nakatani | ... | producer |
Noriko Wada | ... | associate localization producer |
Art Direction by
Yoshinari Mizushima |
Art Department
Kanako Iwasaki | ... | 2D art editing |
Junichi Kawamura | ... | art production supervisor |
Eri Takahashi | ... | character color coordinator |
Satoru Yamada | ... | art production supervisor |
Sound Department
Yukio Kobashi | ... | audio mixing and mastering: Heart Beat |
Yuri Misumi | ... | sound effects |
Yu Miyake | ... | sound effects |
Keiichi Okabe | ... | sound effects |
Akitaka Toyama | ... | sound effects |
Visual Effects by
Hiroyuki Mikami | ... | 3D visual effects designer |
Hiroshi Numakami | ... | CG tools development |
Animation Department
Ryoichi Ban | ... | character designer |
Kazuaki Fujimoto | ... | character designer |
Yutaka Goto | ... | background character designer |
Masato Inagaki | ... | character designer |
Takeya Inoguchi | ... | character designer |
Tomoyuki Isozaki | ... | character designer |
Haruka Kando | ... | character designer |
Gen Kawakoshi | ... | character designer |
Takuji Kawano | ... | character design director |
Kenji Kimura | ... | character designer |
Hiroaki Kondô | ... | character designer |
Seido Ozawa | ... | character designer |
Takehito Tsuchiya | ... | character designer |
Yasumichi Watanabe | ... | character designer |
Shinichiro Yoda | ... | character designer |
Hideo Yoshie | ... | character designer |
Costume and Wardrobe Department
Mamoru Nagano | ... | designer: Anna's 3P costume |
Music Department
Keiichi Okabe | ... | composer: additional music |
Nobuyoshi Sano | ... | composer: additional music |
Yoshihito Yano | ... | composer: additional music |
Additional Crew
Kazuki Aizawa | ... | director: opening movie |
Tetsuya Akatsuka | ... | motion designer: in-game and ending |
Ed Chennault | ... | quality assurance (US version) |
Glen Cureton | ... | quality assurance (US version) |
Takuro Eika | ... | programmer: Tekken Bowl |
Adrian Escultura | ... | quality assurance analyst: localization staff |
Yui Fukuyama | ... | motion designer: in-game and ending |
James Guirao | ... | quality assurance (US version) |
Toshiyuki Hagiwara | ... | motion capture technical staff: C-Team Namco |
Katsuhiro Harada | ... | project director |
Hajime Harima | ... | programmer: 3D effects and ending |
Yoshito Higuchi | ... | motion designer: in-game and ending |
Toshiharu Hijiya | ... | programmer: background character |
Naotake Hirata | ... | motion designer: in-game and ending |
Tomoe Hirata | ... | motion designer: in-game and ending |
Su-il Hwang | ... | motion capture actor: Japan International Taekwon-do Federation Artone Corporation (as Hwang Su-Il) |
Takefumi Hyodo | ... | product manager |
Akiya Ikeda | ... | game tuning |
Kumiko Imai | ... | motion capture actor |
Masataka Ishiguro | ... | motion director: in-game and ending |
Naoko Ishizu | ... | motion designer: in-game and ending |
Naoki Ito | ... | game programmer |
Sumio Ito | ... | motion capture technical staff: MS-Team Namco |
Takuji Kanayama | ... | game tuning |
Nana Kaneda | ... | motion designer: in-game and ending |
Chiho Kasai | ... | stage design |
Yûki Katô | ... | motion capture actor (as Yuki Kato) |
Hiroaki Kawagoe | ... | stage design |
Dae Kim | ... | quality assurance (US version) |
Masahiro Kimoto | ... | project director |
Tsuyoshi Kiuchi | ... | game tuning |
Junko Koishi | ... | motion capture actor |
Tetsuya Kono | ... | motion capture technical staff: MS-Team Namco |
Masashi Kubo | ... | stage design director |
James Lisle | ... | user interface coordinator |
Dominic Lobbia | ... | user interface coordinator |
Satoshi Masukawa | ... | game tuning |
Tatsuya Matsue | ... | director: ending movie / stage design |
Hiroyuki Mikami | ... | stage design |
Kiyoshi Minami | ... | main system programmer |
Yukie Misaki | ... | motion designer: in-game and ending |
Toshiyuki Miyajima | ... | motion capture actor |
Yuko Mizoguchi | ... | stage design |
Kumiko Naemura | ... | motion capture technical staff: MS-Team Namco |
Yosuke Naito | ... | motion capture technical staff: MS-Team Namco |
Daizaburo Nakamura | ... | programmer: character and stage |
Katsuo Nakamura | ... | software development supervisor |
Shoji Nakamura | ... | motion designer: in-game and ending |
Miho Nakasaka | ... | motion capture technical staff: C-Team Namco |
Akiko Nakazawa | ... | game designer: opening movie |
Nobuko Nimura | ... | motion designer: in-game and ending |
Kazutoshi Nishimoto | ... | motion designer: in-game and ending |
Akira Niwata | ... | programmer: 2D objects |
Yasuhiro Noguchi | ... | localization producer (US version) (as Yas Noguchi) |
Takeshi Ohkubo | ... | programmer: character and stage |
Jin Okubo | ... | motion designer: in-game and ending |
Kenji Ozaki | ... | programmer: character and stage |
Master Marcelo Pereira | ... | motion capture actor: Capoeira Mandinga |
Yoshihito Saito | ... | sub-system programmer |
Junichi Sakai | ... | programmer |
Wakako Sakata | ... | motion capture technical staff: MS-Team Namco |
Yosuke Sakata | ... | stage design |
Kaori Satô | ... | motion designer: in-game and ending (as Kaori Sato) |
Mark Sau | ... | quality assurance (US version) |
Isamu Sawada | ... | motion designer: in-game and ending |
Yusuke Shibata | ... | motion designer: in-game and ending |
Osami Shibuya | ... | motion capture actor: World Pancrase Create Inc. |
Kaoru Suzuki | ... | motion capture technical staff: MS-Team Namco |
Minoru Suzuki | ... | motion capture actor: World Pancrase Create Inc. |
Kazuo Takahashi | ... | motion director: in-game and ending |
Shinji Takino | ... | game tuning |
Kenichirô Tamayori | ... | motion capture actor |
Yukiharu Taniguchi | ... | game designer: opening movie |
Tomoyuki Tsuru | ... | stage design |
Shinichi Tsuruya | ... | product manager |
Tetsuya Wakao | ... | motion designer: in-game and ending |
Yoshihisa Yaguchi | ... | motion designer: in-game and ending |
Masanori Yamada | ... | lead programmer |
Satoshi Yamaguchi | ... | motion capture technical staff: C-Team Namco |
Takayasu Yanagihara | ... | motion capture technical staff: C-Team Namco |
Shinichiro Yoda | ... | title logo designer |
Tomohiro Yonemichi | ... | game designer: opening movie |
Yuichi Yonemori | ... | project director |
Norikatsu Yoshikawa | ... | game tuning |
Hiroaki Yotoriyama | ... | motion designer: in-game and ending |
Thanks
Jason Arney | ... | special thanks |
Tetsuji Baba | ... | special thanks |
Norna Cash | ... | special thanks |
Garry Cole | ... | special thanks |
Mike Fischer | ... | special thanks |
Yoshi Homma | ... | special thanks |
Barry Kane | ... | special thanks |
Alex McLaren | ... | special thanks |
Jun Motohashi | ... | special thanks |
Akira Nakayama | ... | special thanks |
Eiichi Saita | ... | special thanks |
Yoshinori Sasahara | ... | special thanks |
Jesse Taylor | ... | special thanks |