Directed by
Nathan Hendrickson | ||
Craig Hubbard | ||
William Westwater |
Writing Credits (in alphabetical order)
Nathan Hendrickson | ... | (co-written by) |
Craig Hubbard | ||
William Westwater |
Cast (in credits order)
Todd Licea | ... | Corporal Andrew 'Frosty' Harrison / Additional Voices (voice) | |
Jock Blaney | ... | Major McCain / Additional Voices (voice) | |
John Armstrong | ... | Duke Morrison / Sergeant Blackwell / Dimitri / Additional Voices (voice) | |
David Scully | ... | Jones / Ivan Hushvatov / Additional Voices (voice) | |
Jen Taylor | ... | Tomiko / Additional Voices (voice) | |
Andromeda Dunker | ... | Major Dunya / Additional Voices (voice) | |
Jeff Steitzer | ... | General Vassili Rykov / Additional Voices (voice) | |
Gary Schwartz | ... | Dr. Eisenberg / Additional Voices (voice) | |
Kit Harris | ... | Additional Voices (voice) | |
Heidi Turner | ... | Additional Voices (voice) | |
Rest of cast listed alphabetically: | |||
Richard Chapman Jr. | ... | Additional Voices (voice) | |
Bob Gunter | ... | Additional Voices (voice) | |
William Hope | ... | Predator (voice) | |
Gordon Michael Woolvett | ... | Alien / Additional Voices (voice) |
Produced by
Jace Hall | ... | executive producer |
Paul Pawlicki | ... | associate producer: Fox Interactive |
David Stalker | ... | producer: Fox Interactive |
William Westwater | ... | producer |
Music by
Nathan Grigg | ||
Rich Ragsdale |
Costume Design by
Brice Broaddus | ||
Andy Grant | ||
Kevin Kilstrom | ||
Eric Kohler |
Production Management
Jonathan Stein | ... | production manager |
Art Department
Brice Broaddus | ... | concept artist |
Nathan Cheever | ... | additional modeling / additional texturing |
Kevin Kilstrom | ... | lead artist |
Eric Kohler | ... | conceptual artist |
Sound Department
James Ackley | ... | lead sound designer |
Brian Pamintuan | ... | sound designer |
Cassano Thruston | ... | sound designer |
Special Effects by
Israel Evans | ... | special effects |
Visual Effects by
Brice Broaddus | ... | character modeler / texture artist |
Andy Grant | ... | character modeler / texture artist |
Nathan Hendrickson | ... | cinematics |
Geoff Kaimmer | ... | texture artist |
Kevin Kilstrom | ... | character modeler / texture artist |
Seiko Kobayashi | ... | additional modeler |
Eric Kohler | ... | texture artist / weapon modeler |
Simon Wong | ... | motion capture engineer |
Animation Department
Brice Broaddus | ... | additional animator |
Kevin Kilstrom | ... | additional animator |
Brian Waite | ... | animator |
Script and Continuity Department
Nathan Hendrickson | ... | additional scriptor |
Additional Crew
Mark Brown | ... | level designer |
Ben Chamberlain | ... | lead quality assurance |
Nathan Cheever | ... | additional ai scripting / level designer / tester |
Kristian Davila | ... | localization manager: Fox Interactive |
Kevin Deadrick | ... | additional level designer |
Glenn Dphrepaulezz | ... | project leader / quality assurance lead: Fox Interactive |
Jessica Drossin | ... | creative manager |
Sam S Fernandes | ... | marketing & distribution |
Bob Givnin | ... | additional quality assurance |
Jonathan Gramlich | ... | additional quality assurance |
Michael Heilemann | ... | director of technology: Fox Interactive |
Nathan Hendrickson | ... | game tester / lead level designer |
Chris Hewett | ... | development director / tester |
Peter Higley | ... | programmer: AI |
Craig Hubbard | ... | creative director |
Igor Krinitskiy | ... | assistant quality assurance manager: Fox Interactive |
Don Sexton | ... | quality assurance manager: Fox Interactive |
Kevin Stephens | ... | engineering director |
William Westwater | ... | lead game designer |
Roger Williams | ... | EPK/BTS: Inspired Image Picture Company |