Prince of Persia: The Two Thrones (2005 Video Game)
Full Cast & Crew
Directed by
Kun Chang | ... | (in-game cinematics) |
Writing Credits
Corey May | ... | (story) & |
M. Dooma Wendschuh | ... | (story) |
Corey May | ... | (script) & |
M. Dooma Wendschuh | ... | (script) (as Michael 'Dooma' Wendschuh) |
Cast (in credits order)
Yuri Lowenthal | ... | The Prince (voice) | |
Rick Miller | ... | The Dark Prince (voice) | |
Sarah Carlsen | ... | Kaileena (voice) | |
Helen King | ... | Farah (voice) | |
Harry Standjofski | ... | The Vizier (voice) | |
Hubert Fielden | ... | The Old Man (voice) | |
Lucinda Davis | ... | Mahasti (voice) | |
Alain Goulem | ... | Additional Voices (voice) (as Al Goulem) | |
Eleanor Noble | ... | Civilians / Female Sand Demons (voice) | |
Kwasi Songui | ... | Axe / Sword / Sand Demons (voice) | |
John Topor | ... | Additional Voices (voice) | |
Mark Camacho | ... | Additional Voices (voice) (as Marc Camacho) | |
Sven Eriksson | ... | Additional Voices (voice) | |
Trent Pardy | ... | Additional Voices (voice) |
Produced by
Stéphane Cardin | ... | associate producer |
Ben Mattes | ... | producer |
Music by
Stuart Chatwood | ||
Inon Zur |
Production Design by
Raphael Lacoste |
Art Direction by
Raphael Lacoste |
Second Unit Director or Assistant Director
Gianluca Fratellini | ... | first assistant director |
Sound Department
Benoit Coallier | ... | dialogue predub |
Olivier Germain | ... | audio post production |
Simon LeDuc | ... | sound integrator |
Tchae Measroch | ... | foley artist |
Visual Effects by
Laurent Bernier | ... | animator |
Pierre Cataford | ... | visual effects artist: game cinematic |
Jean-François Ferland | ... | digital compositor: cinematics, Ubisoft |
David Harrisson | ... | digital compositor |
Gwen Heliou | ... | technical director |
Guillaume Isabelle | ... | visual effects artist |
Benoit Ladouceur | ... | senior matte painter |
Catherine Langevin | ... | matte painter / texture artist |
Sebastien Nadeau | ... | crowd simulation technical director |
Patrick Parenteau | ... | lead visual effects: video game cinematic |
Sebastien Racine | ... | visual effects producer: Ubisoft Cinematic |
Jubinville Steve | ... | digital sculptor |
Strob | ... | digital effects artist: in-game cinematics |
Katrina Tung | ... | surfacing artist |
Jessy Veilleux | ... | matte painter |
Dan Wheaton | ... | matte painter: Ubisoft |
Stunts
Milan Alavanja | ... | stunt rigger |
Blake Sporne | ... | stunt performer |
Steve Truglia | ... | stunt coordinator |
Animation Department
Thomas J. Anderson | ... | animator |
Gianluca Fratellini | ... | animation director: overseas animation |
Simon Habib | ... | character technical director: cinematics |
Patrick Harboun | ... | cutscene animator |
Michael Lum | ... | animator |
Elspeth Tory | ... | animator |
Music Department
Dori Amarilio | ... | score music producer |
Ryan Robinson | ... | scoring technical support engineer |
Paul Taylor | ... | orchestrator |
Billy Martin | ... | composer: additional music (uncredited) |
Additional Crew
Lyne Archambault | ... | observer |
Keith Arem | ... | voice recording |
Caroline Cantin | ... | editorial talent manager / editorial talent relations director |
David Chateauneuf | ... | creative consultant |
Marina Lapina | ... | actor: motion capture |
Richard Lemire | ... | actor: motion capture |
Sandy Martinez | ... | actor: motion capture |
Michael O'Brien | ... | motion capture producer: Mainframe Entertainment |
Simon Peacock | ... | voice director |
Conrad Pla | ... | actor: motion capture |
Bill Rowat | ... | actor: motion capture |
Charlene Royer | ... | actor: motion capture |
Cailin Stadnyk | ... | actor: motion capture |
Donavon Stinson | ... | actor: motion capture (as Donovan Stinson) |
Holly Uloth | ... | actor: motion capture (as Holly O'Brien) |
Brent Wilkinson | ... | director: customer support & production planning (uncredited) |