Cast
Greg Haa | ... | (voice) | |
Liz Krinitt | ... | (voice) | |
Jarion Monroe | ... | (voice) (as Jaron Monroe) | |
Bill O'Neil | ... | (voice) |
Produced by
Jeronimo Barrera | ... | producer |
Sam Houser | ... | executive producer |
Jamie King | ... | producer |
R.B. Umali | ... | producer: front end intro / producer: transitions |
Art Direction by
Lara Norman-Stowers |
Art Department
John Barrows | ... | additional artist |
Cecil Carthen Jr. | ... | artist |
Carlos Fuentes | ... | artist |
Carlos J. Guzman | ... | artist |
Jeremy Krinitt | ... | additional artist |
Calos Mann | ... | character artist |
Dave Renneker | ... | additional artist |
Jason Sereno | ... | artist: front end |
Alexi Taylor | ... | artist |
Sound Department
Sergio A. Bustamante II | ... | additional sound |
David Grace | ... | additional sound / audio programmer |
Michael Henry | ... | sound |
Ed Herman | ... | sound recordist |
Visual Effects by
Diego Buchieri | ... | motion capture talent |
Colt Cannon | ... | motion capture talent |
Cairo Foster | ... | motion capture talent |
Paul Zuanich | ... | motion capture talent |
Animation Department
Jeremy Krinitt | ... | animation artist |
Jason Sereno | ... | lead texture artist |
Editorial Department
Joshua Schwarz | ... | editor: crash sequence |
R.B. Umali | ... | transitions editor |
Additional Crew
Dedan Anderson | ... | additional programmer |
Nico Berry | ... | primary consultant: Thrasher Magazine |
Alan Blaine | ... | level designer |
Jeremy Blake | ... | production team: Rockstar |
Jeff Castaneda | ... | pr |
Randy Condon | ... | additional programmer / project manager |
Vince D'Amelio | ... | programmer: game / programmer: physics |
Roopa Das | ... | additional programmer |
Anthony De Rothschild | ... | production team: Rockstar |
Gregory Dimech | ... | quality assurance tester |
Terry Donovan | ... | production team: Rockstar |
Gary Foreman | ... | technical director (as Gary J. Foreman) |
Kevin Gill | ... | production team: Rockstar |
Matt Gorman | ... | production team: Rockstar |
David Grace | ... | programmer: game / programmer: physics |
Greg Haa | ... | systems administrator |
Niall Hayes | ... | programmer: game / programmer: physics |
Dan Houser | ... | production team |
Richard Huie | ... | quality assurance tester (as Richard Huìe) |
Rock Ibaseta | ... | skating consultant |
Jennifer Kolbe | ... | production team: Rockstar |
Jung Kwak | ... | production team: Rockstar |
David Luntz | ... | management: Z-Axis |
Reagan Luntz | ... | management: Z-Axis |
Neil McCaffrey | ... | quality assurance test team |
Brian Melcarz | ... | quality assurance tester |
Karen Mui | ... | production team: Rockstar |
Paul Murray | ... | programmer: engine / programmer: skeletal dynamics / programmer: tools |
Donn North | ... | game tester |
David Nottingham | ... | quality assurance tester |
Luke Ogden | ... | technical consultant: Thrasher Magazine |
Robert Pfeifer | ... | management: Z-Axis |
Jake Phelps | ... | technical consultant: Thrasher Magazine |
Erik Purins | ... | quality assurance tester (as Eric Purins) |
Todd Robinson | ... | level designer |
Eric Stephens | ... | game tester |
Joey Tershay | ... | skating consultant |
Nick Torkos | ... | programmer: skeletal dynamics / programmer: tools |
Tony Vitello | ... | technical consultant: Thrasher Magazine |
Dave Watt | ... | level designer |
Thanks
Michael Burnett | ... | acknowledgment: photos courtesy of |
Jennifer Houghton | ... | special thanks |
Rick Ibaseta | ... | special thanks |
Luke Ogden | ... | acknowledgment: photos courtesy of |
Ed Riggins | ... | special thanks |
Eben Sterling | ... | special thanks |
Kevin Thatcher | ... | special thanks |
Fausto Vitello | ... | special thanks |