Cast (in credits order)
Cara Pifko | ... | Amelia (voice) | |
Roger Craig Smith | ... | Rob (voice) | |
Emmanuel Rausenberger | ... | Rob (voice) | |
Ines Rudolph-Braüer | ... | Amelia (voice) | |
Jens Wendland | ... | Rob (voice) | |
Giuliana Atepi | ... | Amelia (voice) | |
Diego Baldoin | ... | Rob (voice) | |
Hiroko Ushida | ... | Amelia (voice) | |
Tokuyoshi Kawashima | ... | Rob (voice) | |
Rest of cast listed alphabetically: | |||
Valerie Arem | ... | Female Adventurer | |
Danielle Soibelman | ... | Park Girl - Disneyland (voice) |
Produced by
Sherman Archibald | ... | producer: production team, Massive Multimedia Inc. |
Jason Armenise | ... | senior producer: production team |
William 'Chip' Beaman | ... | dialogue executive producer: Manager VO and talent Services |
Justin Corcoran | ... | senior producer: production |
Bryna Dabby | ... | producer: production/QA |
Michael Forgey | ... | producer: production team |
Dana Hanna | ... | producer: production team |
Deanna Hearns | ... | executive producer: leadership team |
Will Heiberg | ... | producer: Liquid Development |
Abby Lin | ... | senior producer: production team |
Brian Mulligan | ... | lead producer: production team (as Brian 'Moon' Mulligan) |
Christian Owens | ... | producer: production team (as Christian 'Squido' Owens) |
Jonny Plumb | ... | associate producer: production team |
Oscar Santos | ... | senior producer: production team (as Oscar Omar Garza Santós) |
Matt Turnbull | ... | producer: production team |
Dylan Vance | ... | senior producer: production team |
Zeb Wedell | ... | associate producer: production team, Artech |
Casting By
Kris Zimmerman | ... | voice casting director (as Kris Zimmerman Salter) |
Art Department
Craig Adams | ... | level artist: Liquid Development |
Kevin Atkins | ... | level artist: Liquid Development |
Lloyd Bagtas | ... | UI artist: art team: Aquent LLC |
Roger Borelli | ... | character artist: art team: Aquent LLC |
Marc Brinkley | ... | technical art director: art team |
Nick Brown-Teasdale | ... | level artist: Liquid Development (as Nick Brown) |
Alberto Cerriteño | ... | lead UI artist: art team |
Tony Clark | ... | level artist: Liquid Development |
Colin Foran | ... | concept artist: art team |
Kevin Hanna | ... | character artist: art team: MAQ Software |
Joshua Harvey | ... | level artist: Liquid Development (as Josh Harvey) |
Ryan Hastings | ... | lead artist: art team |
Dan Hecht | ... | art manager: Liquid Development |
Claire Hummel | ... | concept artist: art team |
Kate Kolesar | ... | UI artist: art team |
Stephanie Laberis | ... | concept artist: art team: Aquent LLC |
Cheol Joo Lee | ... | lead concept artist: art: Smoking Gun Interactive |
Anthony Leonati | ... | senior artist: art: Smoking Gun Interactive |
Alex Marcinowski | ... | level artist: Liquid Development |
Terrance Newell | ... | art lead: art |
Vincent Proce | ... | art director (as Vince Proce) |
Jamal N. Qutub | ... | UI artist: art team: Aquent LLC (as Jamal Qutub) |
Craig Sellars | ... | concept artist: art team: Aquent LLC |
Jonathan Sloan | ... | UI artist: art team: Aquent LLC |
Mike Spalding | ... | lead character artist: art team |
Tamas Szathmary | ... | senior artist: art: Smoking Gun Interactive |
Joe Thiel | ... | level artist: Liquid Development |
David Tran | ... | lead character artist: art: Smoking Gun Interactive |
Rob Watkins | ... | lead environment artist: art team (as Robert Watkins) |
Tyler West | ... | concept artist: art team: Tyler West Studio |
Jon Williams | ... | environment artist: art team |
Karisma Williams | ... | senior UI artist: art team |
Kieran Yanner | ... | concept artist: art team: Aquent LLC |
Sound Department
Brad Beaumont | ... | cinematic sound designer: English voices: Soundelux Design Music / sound designer: English voices: Soundelux Design Music |
Brian Brockett | ... | sound designer: audio team: Aquent LLC |
Mike Caviezal | ... | audio lead: audio (as Mike Caviezel) |
Bryan Celano | ... | supervising sound designer: English voices: Soundelux Design Music |
Nerses Gezalyan | ... | foley engineer: English voices: Soundelux Design Music / foley mixer / sound mixer |
Patrick Ginn | ... | cinematic sound designer: English voices: Soundelux Design Music |
Charlie Gondak | ... | senior asset coordinator: English voices: Soundelux Design Music |
Matt Grimm | ... | audio: Phosphor Games |
Gary A. Hecker | ... | foley artist: English voices: Soundelux Design Music (as Gary Hecker) |
Chris Hegstrom | ... | audio director: audio team (as Christopher Hegstrom) |
Dutch Hill | ... | cinematic sound designer: English voices: Soundelux Design Music |
Alexander Leeman Johnson | ... | asset coordination: English voices: Soundelux Design Music |
Justin Langley | ... | voice over editorial: English voices: Soundelux Design Music / voice over recording engineer: English voices: Soundelux Design Music |
Erica Mehallo | ... | voice-over supervisor: English voices, Soundelux Design Music Group |
James Moriana | ... | foley artist: English voices: Soundelux Design Music |
David Natale | ... | asset coordination: English voices: Soundelux Design Music |
Shannon Potter | ... | sound supervisor: English voices: Soundelux Design Music |
Bob Rankin | ... | voice over editorial: English voices: Soundelux Design Music |
Jason Shirley | ... | audio lead: Dublin localization team |
Adam Smith-Kipnis | ... | audio lead: audio team |
Jason Syltebo | ... | sound designer: audio team: Izze-O-Studio |
John Tennant | ... | audio director: audio: Smoking Gun Interactive |
Masanobu 'Tomi' Tomita | ... | sound designer: English voices: Soundelux Design Music (as Masanobu Tomita) |
Brett Voss | ... | foley mixer: English voices: Soundelux Design Music |
Jeffrey Wilhoit | ... | foley artist: English voices: Soundelux Design Music |
Peter Zinda | ... | cinematics sound supervision and mixing: English voices: Soundelux Design Music |
Visual Effects by
Michael Best | ... | lead technical artist: art: Smoking Gun Interactive (as Mike Best) |
Mark Eaton | ... | visual effects artist: Liquid Developmente |
Wesley Grandmont III | ... | lead technical artist: art team |
Ben Hindle | ... | lead technical animator: art team |
Craig L. Hoffman | ... | lead visual artist: art team |
Jamie Kirschenbaum | ... | visual effects artist: art team |
Animation Department
Jason C. Baskett | ... | animator: Liquid Development (as Jason Baskett) |
Hugo Beyer | ... | prop artist: Liquid Development |
Dominick Cecere | ... | lead animator: art team |
Adam Diller | ... | prop artist: Liquid Development |
Mark Eaton | ... | animator: Liquid Development |
Renaud Galand | ... | prop artist: Liquid Development |
Dave Garrison | ... | animator: art team, Aquent LLC (as David Garrison) |
Brian Griffith | ... | prop artist: Liquid Development |
Nate Hallinan | ... | prop artist: Liquid Development |
Jon Harrington | ... | senior animator: Smoking Gun Interactive |
Steve Jameson | ... | animator: Liquid Development |
Max Kogan | ... | prop artist: Liquid Development |
Paul Lipnygov | ... | prop artist: Liquid Development |
Denis Lis | ... | prop artist: Liquid Development |
Erin Olorenshaw | ... | additional animator: Smoking Gun Interactive (as Erin Olornshaw) |
Geoff Rich | ... | animator: Liquid Development |
Marshall Short | ... | prop artist: Liquid Development |
Gabriel Tse | ... | prop artist: Liquid Development |
Matthew Weaver | ... | animator: art team |
Mark Wheeler | ... | animator: art team, Collabera |
Tomas Wittelsbach | ... | prop artist: Liquid Development |
Casting Department
James D. Mortellaro | ... | voice over casting: English voices: Soundelux Design Music (as Jamie Mortellaro) |
Music Department
William Beard | ... | music aquisitions specialist: licensed music |
Kyle Hopkins | ... | head of music supervisor: licensed music |
Lily Kohn | ... | senior music licensing manager: licensed music |
Additional Crew
Becky Allen | ... | executive producer: English voices: Soundelux Design Music |
Joseph Allen | ... | reserves infantry tester: test team: Excell Data |
Kerry Allen | ... | programming: development team |
Anthony Ambrus | ... | programming: development team |
Dan Amdur | ... | global product marketing: marketing & PR |
Nicholas Amlag | ... | reserves infantry tester: test team: Excell Data |
Eric Anderson | ... | programming: development team |
Sze Vin Julius Ang | ... | SDET: test team |
Carl Anselmi | ... | user research labs: Microsoft Game Studios |
Matt Antonellis | ... | reserves infantry tester: test team: Excell Data |
Ryan Astle | ... | reserves infantry tester: test team: Volt |
Andrew Aye | ... | programming: development team |
Darren Bartlett | ... | project manager: Liquid Development |
Josh Bell | ... | SDET: test team |
Darren T. Bennett | ... | creative director: leadership team (as Darren Bennett) |
Peter Bennett | ... | engineer: programming: Phosphor Games |
Earl Berkeley | ... | designer: design: Smoking Gun Interactive (as Earl Berkley) |
Martin Blackmore | ... | senior designer: design: Smoking Gun Interactive |
Nicholle Blackwell | ... | reserves infantry tester: test team: Volt |
Kevin Bowen | ... | lead: test team |
Jay Box | ... | MGS outsourcing |
Kaianne Brinkley | ... | production baby |
Jared Bryant | ... | reserves infantry tester: test team: Volt |
Reid Buckmaster | ... | quality assurance: production/QA: Smoking Gun Interactive |
Aaron Burns | ... | programming: development team: Wimmer Solutions Corporation |
Ray Butchko | ... | reserves infantry tester: test team: Volt |
Elliott Bynum | ... | Unreal integration: Liquid Development |
Andrew Campbell | ... | programming: development team |
Francois Cantonnet | ... | programming: development team |
Carolyn Carnes | ... | marketing communications: marketing & PR |
Tracy Carrithers | ... | reserves infantry tester: test team: Excell Data |
Sabrina Castellanos French | ... | production baby (as Sabrina and Valeria Castellanos French) |
Valeria Castellanos French | ... | production baby (as Sabrina and Valeria Castellanos French) |
Alan Castellanos Moreno | ... | SDE: test team |
Ronan Cecere | ... | production baby |
Jean-Philippe Chassagne | ... | engineer: Dublin localization team |
William Chen | ... | business manager |
Trevor Christman | ... | reserves infantry tester: test team: Volt |
Justin Clark | ... | programming: development team |
Dan Coleman | ... | senior engineer: programming: Iron Galaxy |
Jeremy Conkin | ... | engineer: programming: Phosphor Games |
Matt Coohill | ... | design director: design team |
Adam Coriglione | ... | designer: design: Phosphor Games |
Remi Crespo | ... | Unreal integration: Liquid Development |
Elizabeth Dalton | ... | reserves infantry tester: test team: Excell Data |
Ray Davis | ... | programming lead: development team |
Jordan De Geus | ... | reserves infantry tester: test team: Excell Data |
Joel Deaguero | ... | programming lead: development team |
Rhys Dekle | ... | business development |
David DeLisle | ... | quality assurance: production/QA: Smoking Gun Interactive |
Ash Donald | ... | user research labs: Volt |
Stephen Donnelly | ... | cinematics director |
Lisa Doyle | ... | reserves infantry tester: test team: Excell Data |
Carole Dray | ... | media licensing manager: licensed music |
Heather Dyer | ... | account manager: Liquid Development |
Mike Echino | ... | quality assurance lead: production/QA: Smoking Gun Interactive |
Ben Echols | ... | test engineer: test team: Vibrant Marketing Solutions |
Cameron Egbert | ... | additional programming: development team |
Paul Ehreth | ... | level designer |
Aaron Elliott | ... | marketing communications: marketing & PR |
Kim Estrampes | ... | marketing communications: marketing & PR |
Jeff Everett | ... | programming: development team |
David Figatner | ... | legal |
Tyson Flandreau | ... | marketing communications: marketing & PR |
David Foster | ... | reserves infantry tester: test team: Volt |
Angeline Fowler | ... | senior business strategy & development manager: leadership team |
Andrew Franklin | ... | lead: test team |
Anders Fray | ... | Unreal integration: Liquid Development |
Tom Fuller | ... | user research: Microsoft Game Studios |
Kevin Geisner | ... | business manager |
Scott Martin Gershin | ... | executive creative director: English voices: Soundelux Design Music |
Matt Giddings | ... | Kinect lead: test infantry team: Volt |
Vaibhav Goel | ... | programming: development team |
Jessicca Gonzalez | ... | voice over administrative assistant: English voices: Soundelux Design Music |
Adam Greenberg | ... | user research: Excell Data Corporation |
Daniel Gunn | ... | user research: Microsoft Game Studios |
Matt Haigh | ... | programming: development team |
David Haley | ... | programming intern: development team |
Brett Hansen | ... | reserves infantry tester: test team: Excell Data |
Alan Hartman | ... | studio head: publishing team |
Felix Craig Hegstrom | ... | production baby |
Jesse Heidner | ... | reserves infantry tester: test team: Volt |
Janna Herbstreit | ... | production coordinator: production/QA: Smoking Gun Interactive |
Brian Hicks | ... | test engineer: test team: Volt |
Dave Hill | ... | programming lead: development team |
Nick Hillyer | ... | user research: Microsoft Game Studios |
Thomas James Hindle | ... | production baby |
David Hoar | ... | test engineer: test team: Excell Data Corporation |
Erin Krause Hofto | ... | public relations management: marketing & PR |
Jason Horbach | ... | programming: development team |
Lukas Orion Horbach | ... | production baby |
Atsushi Horiuchi | ... | development: Tokyo localization team |
Leon Hui | ... | development manager: development |
Leon Hui | ... | development manager: development |
Jason Ing | ... | Xbox Live: marketing & PR |
Ian Jendro | ... | reserves infantry tester: test team: Excell Data |
Alexander Leeman Johnson | ... | production assistant: English voices: Soundelux Design Music |
Brett Johnson | ... | senior director: design team |
Michael Johnson | ... | global product marketing: marketing & PR |
Joshua Jones | ... | reserves infantry tester: test team: Aditi |
Ryan Jones | ... | development manager: development |
Ash Kaur | ... | user research (as 'Ash Donald') |
Kevin Keeker | ... | user research: Microsoft Game Studios |
Kris Keeker | ... | user research: Excell Data Corporation |
Enda Kelly | ... | test leads: Dublin localization team |
Christopher Keyser | ... | engineer: programming: Iron Galaxy (as Chris Keyser) |
Justin Kirby | ... | marketing communications: marketing & PR |
Jon Knoles | ... | design lead: design |
Clare Kolesar | ... | production baby |
Grace Kolesar | ... | production baby |
Go Komatsu | ... | test lead: Tokyo localization team |
Bryan Koski | ... | global product marketing: marketing & PR |
Robert Lamb | ... | test lead: leadership team (as Rob Lamb) |
Christian Lamp | ... | test engineer: test team: Rose International Inc. |
Chris Lassen | ... | central media design lead: central media |
Steve Latta | ... | design director: design team |
James Lawrence | ... | reserves infantry tester: test team: Aditi |
Kyungsuk David Lee | ... | programming: development team |
Matt Lee | ... | additional programming: development team |
Steven Lee | ... | CFO: studio: Smoking Gun Interactive |
James Lenell | ... | reserves infantry tester: test team: Excell Data |
Ernie Li | ... | test engineer: test team: Aditi |
Henry Liu | ... | marketing communications: marketing & PR |
Shannon Loftis | ... | studio head: Good Science |
Mary Love | ... | user research labs: Corestaff |
Jason Mangold | ... | MGS outsourcing |
Claude Marais | ... | additional programming: development team |
Jennifer Marcou | ... | marketing communications |
Luka Markovic | ... | production baby |
Relja Markovic | ... | technical director: leadership team |
Craig Marshall | ... | reserves lead: test infantry team |
Charles Martin | ... | programming: development team |
J. McBride | ... | programming: development team |
Mallory McCorkle | ... | test engineer: test team |
Jenn McCoy | ... | Xbox Live: marketing & PR |
Matt McDonald | ... | programming: development team: Wimmer Solutions Corporation |
Chris McFadden | ... | designer: design: Phosphor Games |
Mat McInelly | ... | central media designer: central media: Aquent LLC |
Zak Middleton | ... | programming: development team |
Mark Mihelich | ... | programming: development team |
Kristen Miyake | ... | Xbox Live: marketing & PR (as Kristin Miyake) |
Yuichi Mizutani | ... | test lead: Tokyo localization team |
Jose Montanez | ... | Unreal integration: Liquid Development |
James Morrison | ... | reserves infantry tester: test team: Aditi |
Clark Morse | ... | programming: development team |
James D. Mortellaro | ... | voice-over director: english voices, Soundelux Design Music |
Brian Mount | ... | programming lead: development team |
Michael Mullins | ... | reserves infantry tester: test team: Volt |
Eric Mumau | ... | development manager: development: Collabera |
Brian Murphy | ... | lead activity designer: design team |
Noah Musler | ... | business development |
Shinya Muto | ... | production: Tokyo localization team |
Ryan Nakano | ... | reserves infantry tester: test team: Excell Data |
Cheryl Nebelsieck | ... | marketing communications: marketing & PR |
Yasmine Nelson | ... | lead localization program manager: localization |
Matthew Newport | ... | senior programmer: programming: Smoking Gun Interactive |
Dan Nikolaides | ... | lead engineer: programming: Phosphor Games |
Jonas Norberg | ... | MGS outsourcing |
Brandy O'Briant | ... | marketing communications: marketing & PR |
Jamie O'Connell | ... | packaging: Dublin localization team |
Chad Olson | ... | development manager: development |
Dan Osborn | ... | lead activity designer: design team |
Randy Pagulayan | ... | user research: Microsoft Game Studios |
Greg Panter | ... | test engineer: test team |
Ryan Petrie | ... | development manager: development |
Adrian Pettijohn | ... | reserves infantry tester: test team: Excell Data |
Viet Pham | ... | reserves infantry tester: test team: Volt |
Christopher Phillips | ... | test engineer: test team: Rose International Inc. (as Chris Phillips) |
Bryce Pinkston | ... | reserves infantry tester: test team: Volt |
Edi Poinescu | ... | reserves infantry tester: test team: Excell Data |
Thomas Preisner | ... | development manager: development |
Linnea Psiaki | ... | production baby |
Tim Psiaki | ... | programming: development team |
Primo Pulanco | ... | reserves infantry tester: test team: Excell Data |
Matt Puls | ... | programming: development team |
Janet Rankin | ... | facility manager: English voices: Soundelux Design Music |
Mary Renouf | ... | marketing communications: marketing & PR |
Mike Rhine | ... | reserves infantry tester: test team: Excell Data |
Albert Robles | ... | lead level designer: design team |
Micah Rollins | ... | programming: development team: Partly Cloudy Games LLC |
Ramon Romero | ... | user research lead: leadership team |
Allison Sallen | ... | reserves infantry tester: test team: Excell Data |
Francesco Sansone | ... | test leads: Dublin localization team |
Baby Sarrett | ... | production baby |
Peter Sarrett | ... | lead systems designer: design team |
Mike Scavezze | ... | programming: development team |
Ian Schmidt | ... | reserves infantry tester: test team: Excell Data |
Robb Schoenbacher | ... | senior designer: design: Phosphor Games |
Eric Schuh | ... | user research: Microsoft Game Studios |
Chip Sineni | ... | project lead: production: Phosphor Games |
Lael Smith | ... | reserves infantry tester: test team: Volt |
Taylor Smith | ... | marketing communications: marketing & PR |
Devin Smither | ... | reserves infantry tester: test team: Excell Data |
Heather Snavely | ... | public relations management: marketing & PR |
Greg Snook | ... | programming lead: development team |
Joseph Sola | ... | programming: development team |
Jon Steed | ... | programming: development team |
Dana Steffens | ... | reserves infantry tester: test team, Excell Data |
Scott Steffy | ... | test engineer: test team |
Craig Steinert | ... | user research labs: Murphy & Associates |
Jeffrey Stephens | ... | SDET: test team |
David Swinerd | ... | senior programmer: programming: Smoking Gun Interactive |
Cora Telzrow | ... | production baby |
Curtis Terry | ... | COO: studio: Smoking Gun Interactive |
Tyler Tew | ... | reserves infantry tester: test team: Volt |
Lief Thompson | ... | international program manager: localization |
Arthur Tomlin | ... | programming lead: development team |
Samuel Trimble | ... | programming: development team: Collabera |
Kudo Tsunoda | ... | Kinect creative director: Good Science |
Dylan Vance | ... | lead UI designer: design team |
Mark Verrey | ... | programming: development team: Insight Global |
Christo Vuchetich | ... | lead activity designer: design team |
Greg Ward | ... | production: Dublin localization team |
Michelle Washington | ... | reserves infantry tester: test team: Volt |
Dan Weisman | ... | additional programming: development team |
Josh Wexler | ... | programming: development team |
Thomas Wiggin | ... | marketing (as Tom Wiggin) |
Christopher Willoughby | ... | programming: development team (as Chris Willoughby) |
Darryl Wisner | ... | senior engineer: programming: Iron Galaxy |
Carla Woo | ... | legal |
Mike Wright | ... | additional programming: development team |
Shawn Wright | ... | design director: design team |
Derek Yau | ... | programmer: programming: Smoking Gun Interactive |
Rich Yeager | ... | additional programming: development team |
Jen Yi | ... | global product marketing: marketing & PR |
Judith Young | ... | marketing communications: marketing & PR |
Mike Yurka | ... | SDET: test team |
Kris Zimmerman | ... | voice-over director |
Thanks
Tom Arnold | ... | special thanks |
Becky Bailey | ... | special thanks |
Bonnie Baker | ... | special thanks |
Nick Burton | ... | special thanks |
Theresa Chin | ... | special thanks |
Jim Davis | ... | special thanks: Coroware (as James Davis) |
Natahri Felton | ... | special thanks |
Andrew Fenwick | ... | special thanks |
Salvatore Flieccia | ... | special thanks |
Lewey Geselowitz | ... | special thanks |
Todd Holmdahl | ... | special thanks |
Richard Irving | ... | special thanks |
Greg B. Jones | ... | special thanks |
Justin Jumani | ... | special thanks |
Ben Kilgore | ... | special thanks |
Alex Kipman | ... | special thanks |
Eric Langlois | ... | special thanks |
Matt Lee | ... | special thanks |
Annie Lohr | ... | special thanks |
Claude Marais | ... | special thanks |
Don Mattrick | ... | special thanks |
Dan McCulloch | ... | special thanks |
Mike Nichols | ... | special thanks |
Randy Pagulayan | ... | special thanks |
David Persson | ... | special thanks |
Sean Phillips | ... | special thanks |
Jennifer Roland | ... | special thanks |
Angie Sartori | ... | special thanks: Xtreme Consulting Group Inc. |
Scott Sauerbunn | ... | special thanks |
Phil Spencer | ... | special thanks |
Bryan Thompson | ... | special thanks |
Marc Whitten | ... | special thanks |
Steve Willett | ... | special thanks |