BioShock Infinite: Burial at Sea - Episode One (2013 Video Game)
Full Cast & Crew
Directed by
Ken Levine | ... | (creative director) |
Writing Credits
Ken Levine | ... | (lead writer) |
Drew Holmes | ... | (co-lead writer) |
John Dombrow | ... | (senior writer) & |
Joe Fielder | ... | (writer) |
Cast (in credits order)
Produced by
James Edwards | ... | associate producer |
Adrian Murphy | ... | senior producer |
Sarah Rosa | ... | associate producer |
Don Roy | ... | senior producer |
Nicole Sandoval | ... | associate producer |
Elena Siegman | ... | associate producer |
Music by
Garry Schyman |
Art Department
Peter Anderson | ... | senior character artist |
Elisabeth Beinke-Schwartz | ... | level designer |
Kat Berkley | ... | concept artist |
Charles Bradbury | ... | senior level builder |
Calen Brait | ... | lead modeler |
Adnan Chatriwala | ... | associate systems designer |
Forrest Dowling | ... | lead level designer |
Scott Duquette | ... | environment art director |
Shawn Elliott | ... | level designer |
John Fuhrer | ... | associate level builder |
Gavin Goulden | ... | lead character artist |
Amanda Jeffrey | ... | senior level designer |
Chad King | ... | senior artist |
Jorge Lacera | ... | lead concept artist |
Chad LaClair | ... | senior level builder |
Spencer Luebbert | ... | technical artist |
Steve McNally | ... | senior systems designer |
Albert Meranda | ... | senior level designer |
Hung Nguyen | ... | artist |
Paul Presley | ... | artist |
James Selen | ... | level designer |
Mike Snight | ... | lead level builder |
Andres Elias Gonzales Tahhan | ... | lead designer |
Mauricio Tejerina | ... | concept artist |
Robb Waters | ... | senior character concept artist |
Laura Zimmerman | ... | artist |
Sound Department
Patrick Balthrop | ... | audio director |
Kayla Belmore | ... | VO assistant |
James Bonney | ... | music director |
Dan Costello | ... | associate technical sound designer |
Jonathan Grover | ... | associate technical sound designer |
Scott Haraldsen | ... | audio lead |
Charles Maille | ... | audio programmer |
Chris Navarro | ... | adr mixer |
Kevin Notar | ... | dialogue editor |
Jay Pellizzi | ... | dialogue recording |
Jeff Seamster | ... | senior sound designer |
Visual Effects by
Christine Hottovy | ... | visual effects artist |
James Krut | ... | principal graphics programmer |
Stunts
Abigail Baird | ... | stunts |
Mateo Baker | ... | stunts |
Tommy Beck | ... | stunts (as Thomas Gorrebeeck) |
Ray Carbonel | ... | stunts |
Andy Cook | ... | stunts |
Shannon Gaines | ... | stunts |
Lyndsy Kail | ... | stunts |
Steve Park | ... | stunts |
Dennis Ruel | ... | stunts |
Anthony Tominia | ... | stunts |
David Washburn | ... | stunts |
Animation Department
Matt Boehm | ... | animator |
Jeremy Carson | ... | lead technical animator |
Grant Chang | ... | lead animator |
Jim Christopher | ... | animator |
Gwen Frey | ... | senior technical animator |
Jon Mangagil | ... | senior animator |
Pete Paquette | ... | senior animator |
Shawn Robertson | ... | animation director |
Additional Crew
John Abercrombie | ... | lead gameplay programmer |
Christopher Alberto | ... | quality assurance lead |
Tim Austin | ... | lead AI programmer |
Kaitlin Bleier | ... | creative production coordinator |
Amanda Cosmos | ... | additional quality assurance |
Charles Dworetz | ... | quality assurance tester |
Shawn Elliott | ... | level designer |
Steven Ellmore | ... | lead technical engineer |
David Fox | ... | UI programmer |
Bill Fryer | ... | quality assurance tester |
Erik Irland | ... | lead gameplay programmer |
Don Kaplan | ... | senior gameplay programmer |
Michael Kraack | ... | lead technical programmer |
Murray Kraft | ... | narrative scripter |
Jeremy Lerner | ... | technical programmer |
Justin Lokey | ... | production coordinator |
Doug Marien | ... | principal backend programmer |
Brian McNett | ... | narrative scripter |
Andrew Mitchell | ... | narrative production assistant |
Kristofel Munson | ... | senior technical programmer |
Dan Scholten | ... | gameplay programmer |
Alex Teebagy | ... | quality assurance lead |
Jason Tocci | ... | quality assurance tester |
Nicholas Troy | ... | quality assurance tester |
Matt Wetzel | ... | quality assurance tester |
Kyle Williams | ... | lead narrative scripter |
Paul Zimmons | ... | senior graphics programmer |
Thanks
Paul Green | ... | special thanks |
Strauss Zelnick | ... | special thanks |