Christopher Nolan is one of the most interesting filmmakers working today. Unlike so many directors who began their careers outside of Hollywood and then moved to Hollywood for mainstream success, Nolan has maintained creative control over his work. Moreover, his interests in the concept of time and the medium of non-linear storytelling have persisted from the smaller movies he cut his teeth on at the start of his career to the big studio flicks he is known for now. It is one thing to make cutting edge movies on a small budget, it is another to transition into making big budget movies that are accessible to the mainstream and it is yet another thing to be able to continue to push your trademark themes and aesthetic sensibilities throughout your diverse body of work. For that Nolan deserves to be commended.
Unfortunately, Tenet is a heartless and charmless affair. This may very well be an example of an auteur getting swallowed by their own ego and losing sight of what made their movies great in the first place. Christopher Nolan has made some great movies over the course of his career and a lot of his movies are founded upon unique story-telling components. But the thing about Memento, with its reverse-order narrative, or Inception, with its dream-within-a-dream plot points, is that these story-telling components were just that - devices to tell a story and expand on the characters. For all Inception's plot twists and major action set pieces, the movie was held together by the pathos surrounding Leonardo DiCaprio's character who was grieving for his dead wife and the movie had a resounding message about letting go of the past and living in reality.
With Tenet, the story-telling components are gimmicky and, although they come together to tell a complex story, I lost interest around the 90-minute mark. What good is a sophisticated plot if you care nothing for the characters? This movie, like a lot of Nolan movies, is built on one big, speculative concept which requires you to go with it to a large extent. But there is little effort to really make you invested in the characters or the world before that concept is introduced.
Early reviews are praising John David Washington's charisma, but I can't say I saw that myself. Washington isn't bad, he does the best with what he's given, but his character (who is known simply as 'The Protagonist') is under-developed. There is also praise coming for Robert Pattinson and I will admit that Pattinson's performance may be the highlight of the movie, but that isn't saying much. Like 'The Protagonist', Pattinson's 'Neil' is a mysterious character without any clear back-story or motivation. A movie could work if one of the two leads were like that - but not both. Perhaps if they made Washington's Protagonist more grounded and relatable, then Neil would work with his wry, Christopher Hitchens-esque, mystique. Alternatively, if they gave Neil a fleshed-out backstory and motivation then he could have served as a focal point for the audience to see the more sublime Protagonist. Instead, both characters are effectively superheroes with ultra-competence but poorly fleshed out development and motivations.
Reviewers will undoubtedly note the action sequences and the special effects of this movie - which are impressive - though I feel that Nolan could have heeded the 'less is more' principle a bit more. By the end of the movie I was so worn out with the action and trying to keep up with it, that I was no longer impressed by the visuals. Instead of staging these complex action scenes, greater emotion could have gone into them to get us to feel the stakes. Then again, what are stakes when you care nothing for the characters?
Unfortunately, Tenet is a heartless and charmless affair. This may very well be an example of an auteur getting swallowed by their own ego and losing sight of what made their movies great in the first place. Christopher Nolan has made some great movies over the course of his career and a lot of his movies are founded upon unique story-telling components. But the thing about Memento, with its reverse-order narrative, or Inception, with its dream-within-a-dream plot points, is that these story-telling components were just that - devices to tell a story and expand on the characters. For all Inception's plot twists and major action set pieces, the movie was held together by the pathos surrounding Leonardo DiCaprio's character who was grieving for his dead wife and the movie had a resounding message about letting go of the past and living in reality.
With Tenet, the story-telling components are gimmicky and, although they come together to tell a complex story, I lost interest around the 90-minute mark. What good is a sophisticated plot if you care nothing for the characters? This movie, like a lot of Nolan movies, is built on one big, speculative concept which requires you to go with it to a large extent. But there is little effort to really make you invested in the characters or the world before that concept is introduced.
Early reviews are praising John David Washington's charisma, but I can't say I saw that myself. Washington isn't bad, he does the best with what he's given, but his character (who is known simply as 'The Protagonist') is under-developed. There is also praise coming for Robert Pattinson and I will admit that Pattinson's performance may be the highlight of the movie, but that isn't saying much. Like 'The Protagonist', Pattinson's 'Neil' is a mysterious character without any clear back-story or motivation. A movie could work if one of the two leads were like that - but not both. Perhaps if they made Washington's Protagonist more grounded and relatable, then Neil would work with his wry, Christopher Hitchens-esque, mystique. Alternatively, if they gave Neil a fleshed-out backstory and motivation then he could have served as a focal point for the audience to see the more sublime Protagonist. Instead, both characters are effectively superheroes with ultra-competence but poorly fleshed out development and motivations.
Reviewers will undoubtedly note the action sequences and the special effects of this movie - which are impressive - though I feel that Nolan could have heeded the 'less is more' principle a bit more. By the end of the movie I was so worn out with the action and trying to keep up with it, that I was no longer impressed by the visuals. Instead of staging these complex action scenes, greater emotion could have gone into them to get us to feel the stakes. Then again, what are stakes when you care nothing for the characters?
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