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Deus Ex: Mankind Divided (2016 Video Game)
7/10
Solid Cyberpunk
13 June 2022
Took a while to get to this and gotta say I'm pleasantly suprised. The game has issues mostly being related to the convoluted and mediocre story, the weak gunplay and uslessness of credits, but outside of that this is a really solid stealth sandbox game.

There are so many routes and options to approach missions and a great sense of accomplishment and progression when you find a hidden vent or manage to slip away just in time.

The upgrades are all really fun and feel useful and honestly beat Cyberpunk 2077's augments in almost every aspect, all though levelling can feel a little slow at times.

Honestly prefer this too the mess Cyberpunk is, and if you're looking for a more polished and focused Cyberpunk experience you honestly can't go wrong with this even with it's flaws.
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Evil Dead: The Game (2022 Video Game)
5/10
Yet Another 4 v 1 Multiplayer Game
13 May 2022
I'd like to preface this review by saying that i am a massive fan of Evil Dead and out of all these old horror franchises that have gotten 4 v 1 multiplayer games (Friday 13th, Predator, Alien) Evil Dead is my personal favourite.

But i must say I'm rather disappointed with where they decided to go for a Evil Dead game. I feel like a multiplayer looter shooter was the last thing i imagined being associated with Evil Dead, i mean the franchise screams for a modern resident evil style survival horror game right? But regardless i still went in with a open mind since i hold this franchise dearly, and i must say i regret my purchase.

There is alot to like here, locations are fairly detailed, there's some great gore, Bruce Campbell is great and it's clear the developers love the Evil Dead franchise. But there is only so much sheen you can put on what is ultimately a fairly hollow, uninteresting and kinda janky experience.

These games are a dime a dozen and Evil Dead really doesn't do much to change the formula and it feels so mismatched with this type of game. I mean Evil Dead isn't exactly the most popular franchise, and i don't think anything gameplay wise is done here that is interesting enough to attract and hold the attention of people outside of the Evil Dead fandom.

The enemy grunt deadites are mostly generic zombies and don't even really resemble what they are in other Evil Dead media, they just grunt and run at you whereas deadites on the show and in the films would mock people and would voice their sadistic pleasure from torturing people.

There is also a lack of a real single player mode, i mean you have these missions but they just have slideshow cutscenes and drop you into a multiplayer map and give you a fetch quest with very little to change up the formula.

Everything here has been done before and better in other games and the only aspect making it stand out is the Evil Dead license. Not a terrible game just so mediocre considering what else could have been done with the Evil Dead license in video game form.
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GhostWire: Tokyo (2022 Video Game)
7/10
Throughly Enjoyable Mess
1 April 2022
I was excited for this game since it was first revealed with that initial teaser trailer and because the developers, Tango Gameworks, made one of my favourite games of all time; The Evil Within. This is not that. This is a game that screams troubled development and a divided creative team.

The game seems to be stuck between being a fast paced doom style fps, a gritty detective thriller and a traditional survival horror. It does these things competently but by trying to combine all these different elements it comes out a little hollow.

For example in combat there is a lot of Bullet Hell style projectiles flying at you yet you arent equipped with a dash or double jump so combat feels alot less fun and fast paced then it could have. Their are also only really 4 main upgradeable weapons and you get the fourth and final one not that far into the game making the game play loop a little more boring and uninteresting because of the lack of variety even if the visuals and animations are great. The game is completely bloodless too which makes the combat less punchy and satisfying because you're essentially just fighting semi tangible ghosts and i wish they could have somehow added some cool gore effects when using spells on ghosts. The game has a grapple move which i was initially thrilled with but it's honestly pretty limited and even if you gain the ability to grapple where you want, it's not really "anywhere" just predetermined spots and not to the kind of scale that a Arkham game would have. These undercooked elements scream of rushed deadline or late edition because i could absolutely see the traversal mechancis being loads of fun if the game had more time and focus.

On the Detective Thriller side of things a few of the side missions where you go into a building and talk to a ghost and help them move on are legitimately fun and interesting distractions. However, there are so many of these side missions that alot of them feel copy and pasted to fill out a map and i really think the game would have faired better with less but higher quality and original side missions. Investigations are okay with typical trailing style missions but the game would have benefitted with more interesting dialouge choices and ways to interact with the enviroment, maybe a Resident Evil style examine and inspect option could have helped make you feel way more like a detective prowling a crime scene.

On the Horror front, which i and many others initially believed the game to be, the game is a mixed bag. The monster design is great and wholly original in alot of ways and the inclusion of Yoki is also welcomed although i feel like their presence should have been more prominent. Despite these great designs however the game is never scary which would be okay because they are going for something else, but the game is also not really that tense because of the plentiful resources and KK's commentary.

Although i've been bashing this game so far i do actually enjoy it. The combat isn't as good as it could have been but it's still really solid. The game has alot of charm and the world is interesting to explore even if some of the samey looking city locations get a little tiresome near the end. The sound design and animations are great and it did keep me hooked throughout the entire game. Another strength of this game is just how unique it is, the last big budget game with this level of unique style was probably Death Stranding, and although that game turned out better it's still commendable that this got made.

Overall, i do not think this game is worth the money full price. It's just a little too scattershot for me to confidently say that i would recommend someone buy it right now. As soon as there is a price drop or sale then i honestly would recommend giving it ago, you might like it or hate it or somewhere in between but you definitely won't regret playing it and seeing what it's all about.
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