Hitman: Contracts (2004 Video Game)
9/10
Dark, intricate, and re-playable. Good stuff.
6 December 2007
Once again you take control of Agent 47, the infamous Silent Assassin. This time his world is amazingly intricate and incredibly dark. Something that I say really reflects the overall motif that the previous two games were trying to achieve. In "Contracts" there are no daytime missions like in the previous two games. The second game had a few, but this time, it's all about rainy nights with plenty of dark corners to lurk in as you hone in on your target. It is a slightly unrealistic touch as it seems to conveniently rain whenever Agent 47 is given an assignment, but no matter, because it supplies a great atmosphere to your surroundings. Also in an interesting touch the game is shown in flashback. The opening sequence is actually Agent 47 stumbling into a hotel room in an as of yet undisclosed city with a bullet in his gut. As he passes in an out of consciousness during the painful surgery he remembers his previous contracts.

The levels, aside from being remarkably ambient visually and aurally, are filled with possibilities. If "Silent Assassin" had many, there is a multitude here. You can even use a pillow to smother someone in their sleep. A truly sneaky and merciless way to get at a target who doesn't even know you're there, but like I said, this is probably the first game that reflects the very dark nature of Agent 47 himself. There are no rules, only the completion of the contract. There are, however, ramifications. For instance in one level you can either poison your target's drink or throw a gas can down the chimney and into the fireplace by which he is sitting. Result is the same: contract complete. However one way will leave you with collateral damage as well as everyone in the mansion scouring for you. I'll leave you to figure it out.

The flashback structure also has a potential letdown, in that many levels are remakes of levels from the first game. The levels are redone very well with a serious boost in design, but something totally different would have been nicer. Also, you start each mission with a preset gear set. Unlike the first two games you can't choose anything for any mission until you complete the game. Then you're finally awarded a level select as well as weapon select for each level and this is where you can finally use all of your bonus weapons that you receive with the "Silent Assassin" rating. Each level has it's own bonus weapon and even if you don't first complete the game with Silent Assassin on each level, you can go back level by level and get your rating to the high enough until you have all the bonuses. There are also several secret weapons (like the infamous MiniGun from the first game!) which can only be found through this process. This also provides room for replaying past levels and enables you to try different approaches to for them. Or it lets you go on a rampage with that MiniGun once you find it.

Intricate, tense, and very re-playable this is Agent 47's best outing yet. I have yet to play "Bloody Money" and I am really looking forward to it. --- 9/10

Rated "Mature" for violence.
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