Call of Duty: World at War (2008 Video Game)
9/10
Call of Duty: World at War - Great, but with some disappointments...
14 January 2009
Warning: Spoilers
Call of Duty: World at War is with little doubt, the greatest World War II game of 2008, and possibly in recent times altogether. Call of Duty: World at War, or CoD5, definitely does the World War II genre justice; it simply has that atmosphere to bring the bloodiest war in human history to life. However, despite me considering CoD5 a "great" game, it is definitely not the best of the Call of Duty series, Call of Duty 4: Modern Warfare is the one most eligible for that title.

When I first heard that Call of Duty: World at War would return to the World War II setting of the earlier titles in the series, I had a mixed reaction, this is just after the success of Modern Warfare, and obviously it would have been a little safer to stick with a "Modern Warfare 2" than return to the Second World War. Surprisingly, this game has done quite well, even for a WWII FPS, I mean, the genre has been done so many times, one would think people would simply stop buying World War II games, but Call of Duty: World at War proves otherwise. It simply has the substance needed for a game set during the Second World War. The blood, gore, weapons, uniforms... they are all very authentic for the period.

Multiplayer is arguably CoD5's strong point, as the campaign feels inferior to that of Call of Duty 4: Modern Warfare, probably because it is too short. Another popular aspect of the game, one of which I enjoy most, is the Nazi Zombies mini-game. It pits you against a horde of Nazi zombies, wearing uniforms with the Nazi swastika insignias on their sleeves. You know, Nazi Zombies... there's something unique about that. It seems like anything with Nazi Zombies, whether it's films, books, or video games, is unheard of. This is definitely a part of Call of Duty: World at War's originality factor, even though Nazi Zombies is not exactly part of the main game.

Despite the greatness of CoD5, there are a number of flaws as well. The horrid slit-screen co-op screen angles, some weapons such as the M1 Garand feeling imbalanced, and the awfully short campaign are a few of the obvious problems. These problems are what separates Call of Duty: World at War from the greatness of Call of Duty 4: Modern Warfare, and thus, a 10 out of 10 rating.

Call of Duty: World at War is great, but not on the level of Modern Warfare.
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