Hitman: Contracts (2004 Video Game)
6/10
A darker sequel, but far from an evolution
29 April 2013
Coming 2 years after Hit-man 2 it's hard to believe that a game from 2004 could look and feel so 1998. The story has Agent 47 collapse in a Paris hotel room where he has flashbacks to previous missions (including 4 remakes from the first game) while an unseen doctor helps him recover. The tone is darker and more personal, and it feels tighter, I just wish the lazy programming didn't spoil it.

There are 12 levels in total, and if you're just in it for the 'thrill' of mass murdering then you'll whisk though the entire game in a single day. If you're going for the 'Silent Assassin' rankings then you'll get a bit more mileage out of it. Your efforts might be spoiled by security guards and cops seeing through your disguise FOR NO REASON! You better be rock solid on your controller with no twitchy fingers if you want those rankings, and be prepared to scream at the monitor until your larynx disintegrates.

Hit-man: Contracts came in at the tail-end of the Sixth Generation of console video gaming and thus became dated very quickly. It's a lot tighter than the expansive, and slightly overwrought, Hit-man 2, but IO Interactive really should have refined the programming.

Graphics C Sound B Gameplay B- Lasting Apppeal C
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