Martin and Chris challenge Koki and Aviva to a contest about who has the most challenging job. In their quest to win this challenge, the gang uncovers an unlikely animal partner that could ultimately lead either team to victory...or defeat.
The Wild Kratts discover a lost otter cub. Assuming he is lost, the bros attempt to find his family, while introducing him to life in the Cypress Swamp of Florida.
When Koki and Jimmy get walloped by mosquitoes in the Cypress Swamp, Aviva, Martin, and Chris go on a fact-finding adventure to find out exactly why mosquitoes try to steal our blood in the first place!
The Wild Kratts head to a frozen pond to see what the water animals do during winter. However Zach, Donita and Gourmand want to have a secret meeting in that area, resulting in a hockey game between them to see who stays and who goes.
When the Wild Kratts team gets an alert from a Wild Kratts kid that an injured endangered Florida Panther was just spotted off the Alligator Alley highway, the team springs into rescue mode.
Jimmy accidentally drops the keys to the Tortuga into the ocean. Chris, Martin and Aviva are on a race to develop osprey creature powers to find the keys before they disappear forever.
When an impatient Martin takes rides Aviva's new digging machine, the Stone Digger, without asking, he crashes into an unknown part of the Prarie and discovers a new colony of Black Footed Ferrets.
When the Wild Kratts Team decides to explore the spot where early explorers Lewis and Clark first laid eyes on the American prairie, they discover that prairies and the amazing bison herds of yore are much harder to find these days.
Chris surprises the crew by asking what the differences are between a crocodile and an alligator, so the Wild Kratts decide to do an investigation in the form of a contest to find out.
The Wild Kratts hold a tag-team race to determine who the fastest animals are, but little do they know that Zach is waiting to capture the winning animal to use as a "runner-bot".
A twister surprises the Tortuga in flight - and all the gang abandons ship and gets separated out in the prairie. While searching for each other, the Wild Kratts Team discovers the amazing species that inhabit the Prairie.
Aviva is working on a special ring chip that will super power her "inventuring", but it's stolen by a mysterious lemur. Martin and Chris are off to the rescue and along the way, they learn about the amazing world of chameleons.
Chris, bummed that the gang must leave Madagascar without ever having seen amazing fossa, accidentally falls out the hatch of the Tortuga in mid-flight and lands deep in an island forest - amongst a group of the very creatures he longed to find!
With no big land predators, Chris realizes that Madagascar is one of the safest places in the world for adventuring. It's the perfect place to miniaturize and explore. But the 'mini' Kratts soon discover, they made a big mistake!
The Wild Kratts arrive in Madagascar for the first time - touching down in the southern region known as the spiny desert - where they discover a group of sifaka lemurs. Soon, they are learning about these lemurs amazing vertical clinging and leaping abilities.
While in Madagascar, the Wild Kratts hear signs of a dispute between two troops of Ring-tailed lemurs. So they set out to figure out just what these two lemur groups are arguing about.
While in Madagascar, the Wild Kratts learn from Wild Kratts Kid, Patricia Ranomafana, that a Golden Bamboo lemur baby has been born. The Team decides to stay a bit longer to learn about this rare lemur.
When Chris sets up an elaborate treasure hunt centering on a cool and rare group of insectivores - the Tenrec - from Madagascar, the rest of the crew sets off to complete the hunt.
Two Wild Kratts kids wake up to find the praying mantis cocoons they've been keeping in their room have hatched - they now have 200 babies! Sending out a Wild Kratts Alarm, the Tortuga rushes to help them, and return the baby mantises safely to the wild.
When Aviva unveils her new Fishmobile invention, designed to keep up with the rapid, precise movements of schooling fish, Chris and Martin challenge the gang to a brand new creature game.