The short version: Burnham is playing a boring escape game and instead of solving puzzles to find a way out of a maze, she acts like a defiant child and melts into tearful self-pity - which ends up being exactly the solution to the puzzle! Know yourself and your weaknesses and admit your fears! Touchdown for Burnham.
The long version: Anyone who thinks that an episode called "Labyrinths" is about tricky puzzles, mind games and demanding tasks that require all sorts of technical gadgets is wrong again. And in good tradition, who if not Burnham is the center of everyone's attention in this episode? She alone has to face the challenges of this 800-year-old game of the mind, while the rest of the crew takes the position on the sidelines. Since the showrunners and writers of the series stopped giving a damn about this series a long time ago, the episode is once again a middle finger directly in the viewers' faces. There are no puzzles in the style of National Treasure, no action-packed treasure hunts like in Indiana Jones, no crazy dream worlds like in Alice in Wonderland and no nightmare horror like in The Cell. As always, it all boils down to the fact that the answer to all questions and the solution to all problems are long monologues about emotion, love, fear and self-doubt.
It's really sad. Even a complete amateur could have written an exciting story using the elements of this episode. But the writers of DIS just have a knack for turning gold into s***.
The long version: Anyone who thinks that an episode called "Labyrinths" is about tricky puzzles, mind games and demanding tasks that require all sorts of technical gadgets is wrong again. And in good tradition, who if not Burnham is the center of everyone's attention in this episode? She alone has to face the challenges of this 800-year-old game of the mind, while the rest of the crew takes the position on the sidelines. Since the showrunners and writers of the series stopped giving a damn about this series a long time ago, the episode is once again a middle finger directly in the viewers' faces. There are no puzzles in the style of National Treasure, no action-packed treasure hunts like in Indiana Jones, no crazy dream worlds like in Alice in Wonderland and no nightmare horror like in The Cell. As always, it all boils down to the fact that the answer to all questions and the solution to all problems are long monologues about emotion, love, fear and self-doubt.
It's really sad. Even a complete amateur could have written an exciting story using the elements of this episode. But the writers of DIS just have a knack for turning gold into s***.
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